"ADD_EDGE", "DEL_EDGE", "KEY_CHANGED", "REQ_KEY", "ANS_KEY", "PACKET", "CONTROL",
};
-static splay_tree_t *past_request_tree;
-
bool check_id(const char *id) {
if(!id || !*id)
return false;
free(r);
}
-static timeout_t past_request_timeout;
-
static void age_past_requests(event_loop_t *loop, void *data) {
meshlink_handle_t *mesh = loop->data;
int left = 0, deleted = 0;
- for splay_each(past_request_t, p, past_request_tree) {
+ for splay_each(past_request_t, p, mesh->past_request_tree) {
if(p->firstseen + mesh->pinginterval <= mesh->loop.now.tv_sec)
- splay_delete_node(past_request_tree, node), deleted++;
+ splay_delete_node(mesh->past_request_tree, node), deleted++;
else
left++;
}
logger(DEBUG_SCARY_THINGS, LOG_DEBUG, "Aging past requests: deleted %d, left %d", deleted, left);
if(left)
- timeout_set(&mesh->loop, &past_request_timeout, &(struct timeval){10, rand() % 100000});
+ timeout_set(&mesh->loop, &mesh->past_request_timeout, &(struct timeval){10, rand() % 100000});
}
bool seen_request(meshlink_handle_t *mesh, const char *request) {
p.request = request;
- if(splay_search(past_request_tree, &p)) {
+ if(splay_search(mesh->past_request_tree, &p)) {
logger(DEBUG_SCARY_THINGS, LOG_DEBUG, "Already seen request");
return true;
} else {
new = xmalloc(sizeof *new);
new->request = xstrdup(request);
new->firstseen = mesh->loop.now.tv_sec;
- splay_insert(past_request_tree, new);
- timeout_add(&mesh->loop, &past_request_timeout, age_past_requests, NULL, &(struct timeval){10, rand() % 100000});
+ splay_insert(mesh->past_request_tree, new);
+ timeout_add(&mesh->loop, &mesh->past_request_timeout, age_past_requests, NULL, &(struct timeval){10, rand() % 100000});
return false;
}
}
-// TODO: move past_request_tree to meshlink_handle_t
void init_requests(meshlink_handle_t *mesh) {
- past_request_tree = splay_alloc_tree((splay_compare_t) past_request_compare, (splay_action_t) free_past_request);
+ mesh->past_request_tree = splay_alloc_tree((splay_compare_t) past_request_compare, (splay_action_t) free_past_request);
}
void exit_requests(meshlink_handle_t *mesh) {
- splay_delete_tree(past_request_tree);
+ splay_delete_tree(mesh->past_request_tree);
- timeout_del(&mesh->loop, &past_request_timeout);
+ timeout_del(&mesh->loop, &mesh->past_request_timeout);
}