From 3610b382c6971808aa1988e8af945a7816e7246b Mon Sep 17 00:00:00 2001 From: Aaron Krebs Date: Tue, 29 Jul 2014 10:27:24 +0200 Subject: [PATCH] Try connections to unreachable nodes more often. --- src/net.c | 23 +++++++++++++++++++++-- 1 file changed, 21 insertions(+), 2 deletions(-) diff --git a/src/net.c b/src/net.c index 5f50531b..04753355 100644 --- a/src/net.c +++ b/src/net.c @@ -162,8 +162,18 @@ static void periodic_handler(event_loop_t *loop, void *data) { int i = 0; for splay_each(node_t, n, mesh->nodes) { - if(i++ != r) - continue; + bool trying_unreachable = false; + + if(i++ != r) { + if(n->status->reachable) { + continue; + } else { + /* If we see an unreachable node + before node i, try it anyway. + */ + trying_unreachable = true; + } + } if(n->connection) break; @@ -185,6 +195,15 @@ static void periodic_handler(event_loop_t *loop, void *data) { outgoing->name = xstrdup(n->name); list_insert_tail(mesh->outgoings, outgoing); setup_outgoing_connection(mesh, outgoing); + } else if(trying_unreachable) { + /* We're trying an unreachable node instead + of node i. We already have an outgoing + to it. Try the next node rather than + breaking here, to avoid churning on a + connection attempt to the first + unreachable node. + */ + continue; } break; } -- 2.39.2