X-Git-Url: http://git.meshlink.io/?p=meshlink;a=blobdiff_plain;f=src%2Fnet.c;h=80e866a0ad461fc49bce1794379044ca97e2e33c;hp=c615b893031a63cf727dfe89ccd2d17b1edaaeef;hb=e4e5a81447142da0fb1291b2d2119ed6981b89e5;hpb=b9eb3647186bf697e4bdc8f60fd05cc15a99c18b diff --git a/src/net.c b/src/net.c index c615b893..80e866a0 100644 --- a/src/net.c +++ b/src/net.c @@ -31,6 +31,8 @@ #include "protocol.h" #include "xalloc.h" +#include + static const int min(int a, int b) { return a < b ? a : b; } @@ -129,75 +131,157 @@ static void timeout_handler(event_loop_t *loop, void *data) { timeout_set(&mesh->loop, data, &(struct timeval){mesh->pingtimeout, rand() % 100000}); } -/// Utility function to establish connections based on condition check -/** The function iterates over all nodes, but skips those that do - * not pass the condition check. - * - * The condition check function is passed - * a pointer to a random number r between 0 and rand_modulo, a pointer to the - * current node index i, and the node pointer n. This function should return true - * if a connection attempt to the node should be made. - * - * @param mesh A pointer to the mesh structure - * @param rand_modulo Random index is selected between 0 and rand_modulo - * @cond_check A function pointer. This function should return true - * if a connection attempt to the node should be made - */ -static void cond_add_connection(meshlink_handle_t *mesh, int rand_modulo, bool (*cond_check)(int*, int*, node_t*)) { - int r = rand() % rand_modulo; - int i = 0; - - for splay_each(node_t, n, mesh->nodes) { - /* skip nodes that do not pass condition check */ - if(!(*cond_check)(&i, &r, n)) - continue; - - /* check if there is already a connection attempt to this node */ - bool found = false; - for list_each(outgoing_t, outgoing, mesh->outgoings) { - if(!strcmp(outgoing->name, n->name)) { - found = true; - break; - } - } +// devclass asc, last_connect_try desc +static int node_compare_devclass_asc_last_connect_try_desc(const void *a, const void *b) +{ + const node_t *na = a, *nb = b; - if(!found) { - //TODO: if the node is blacklisted the connection will not happen, but - //the user will read this debug message "Autoconnecting to %s" that is misleading - logger(mesh, MESHLINK_INFO, "Autoconnecting to %s", n->name); - outgoing_t *outgoing = xzalloc(sizeof *outgoing); - outgoing->mesh = mesh; - outgoing->name = xstrdup(n->name); - list_insert_tail(mesh->outgoings, outgoing); - setup_outgoing_connection(mesh, outgoing); - } - break; - } + if(na->devclass < nb->devclass) + { return -1; } + + if(na->devclass > nb->devclass) + { return 1; } + + if(na->last_connect_try == nb->last_connect_try) + return 0; + + if(nb->last_connect_try == 0 || na->last_connect_try < nb->last_connect_try) + return -1; + + if(na->last_connect_try == 0 || na->last_connect_try > nb->last_connect_try) + return 1; + + return 0; } -static bool found_random_node(int *i, int *r, node_t *n) { - if((*i)++ != *r) - return false; +// last_connect_try desc +static int node_compare_last_connect_try_desc(const void *a, const void *b) +{ + const node_t *na = a, *nb = b; + + if(na->last_connect_try == nb->last_connect_try) + return 0; + + if(nb->last_connect_try == 0 || na->last_connect_try < nb->last_connect_try) + return -1; + + if(na->last_connect_try == 0 || na->last_connect_try > nb->last_connect_try) + return 1; - if(n->connection) - return false; - - return true; + return 0; } -static bool found_random_unreachable_node(int *i, int *r, node_t *n) { - if(n->status.reachable) - return false; - - if((*i)++ != *r) - return false; +// devclass desc +static int node_compare_devclass_desc(const void *a, const void *b) +{ + const node_t *na = a, *nb = b; + + if(na->devclass < nb->devclass) + { return -1; } - if(n->connection) - return false; + if(na->devclass > nb->devclass) + { return 1; } - return true; + return 0; } + +/* + + +autoconnect() +{ + timeout = 5 + + // find the best one for initial connect + + if cur < min + newcon = + first from nodes + where dclass <= my.dclass and !connection and (timestamp - last_retry) > retry_timeout + order by dclass asc, last_connection desc + if newcon + timeout = 0 + goto connect + + + // find better nodes to connect to: in case we have less than min connections within [BACKBONE, i] and there are nodes which we are not connected to within the range + + if min <= cur < max + j = 0 + for i = BACKBONE to my.dclass + j += count(from connections where node.dclass = i) + if j < min + newcon = + first from nodes + where dclass = i and !connection and (timestamp - last_retry) > retry_timeout + order by last_connection desc + if newcon + goto connect + else + break + + + // heal partitions + + if min <= cur < max + newcon = + first from nodes + where dclass <= my.dclass and !reachable and (timestamp - last_retry) > retry_timeout + order by dclass asc, last_connection desc + if newcon + goto connect + + + // connect + +connect: + if newcon + connect newcon + + + // disconnect outgoing connections in case we have more than min connections within [BACKBONE, i] and there are nodes which we are connected to within the range [i, PORTABLE] + + if min < cur <= max + j = 0 + for i = BACKBONE to my.dclass + j += count(from connections where node.dclass = i) + if min < j + delcon = + first from nodes + where dclass >= i and outgoing_connection + order by dclass desc + if disconnect + goto disconnect + else + break + + + // disconnect connections in case we have more than enough connections + + if max < cur + delcon = + first from nodes + where outgoing_connection + order by dclass desc + goto disconnect + + // disconnect + +disconnect + if delcon + disconnect delcon + + + // next iteration + next (timeout, autoconnect) + +} + + + */ + + static void periodic_handler(event_loop_t *loop, void *data) { meshlink_handle_t *mesh = loop->data; @@ -223,97 +307,234 @@ static void periodic_handler(event_loop_t *loop, void *data) { int timeout = 5; - /* If AutoConnect is set, check if we need to make or break connections. */ + /* Check if we need to make or break connections. */ + + if(mesh->nodes->count > 1) { + + logger(mesh, MESHLINK_INFO, "--- autoconnect begin ---"); + + + int retry_timeout = min(mesh->nodes->count * 5, 60); + + // connect disconnect nodes + + node_t* connect_to = NULL; + node_t* disconnect_from = NULL; + + + // get cur_connects + + int cur_connects = 0; + + for list_each(connection_t, c, mesh->connections) + { + if(!c->status.remove_unused) + { + cur_connects += 1; + } + } + + logger(mesh, MESHLINK_INFO, "* cur_connects = %d", cur_connects); + - if(autoconnect && mesh->nodes->count > 1) { - /* Count number of active connections */ - int nc = 0; - for list_each(connection_t, c, mesh->connections) { - if(c->status.active) - nc++; + // get min_connects and max_connects + + assert(mesh->devclass >= 0 && mesh->devclass <= _DEV_CLASS_MAX); + + int min_connects = dev_class_traits[mesh->devclass].min_connects; + int max_connects = dev_class_traits[mesh->devclass].max_connects; + + logger(mesh, MESHLINK_INFO, "* min_connects = %d", min_connects); + logger(mesh, MESHLINK_INFO, "* max_connects = %d", max_connects); + + + // find the best one for initial connect + + if(cur_connects < min_connects) + { + splay_tree_t *nodes = splay_alloc_tree(node_compare_devclass_asc_last_connect_try_desc, NULL); + + for splay_each(node_t, n, mesh->nodes) + { + if(n->devclass <= mesh->devclass && !n->connection && (n->last_connect_try == 0 || (time(NULL) - n->last_connect_try) > retry_timeout)) + { splay_insert(nodes, n); } + } + + if(nodes->head) + { + logger(mesh, MESHLINK_INFO, "* found best one for initial connect"); + + //timeout = 0; + connect_to = (node_t*)nodes->head->data; + } + + splay_free_tree(nodes); } - /* Count number of unreachable nodes */ - int num_unreachable = 0; - for splay_each(node_t, n, mesh->nodes) { - if(!n->status.reachable) - num_unreachable++; + + // find better nodes to connect to + + if(!connect_to && min_connects <= cur_connects && cur_connects < max_connects) + { + unsigned int connects = 0; + + for(int devclass = 0; devclass <= mesh->devclass; ++devclass) + { + for list_each(connection_t, c, mesh->connections) + { + if(!c->status.remove_unused && c->node && c->node->devclass == devclass) + { connects += 1; } + } + + if( connects < min_connects ) + { + splay_tree_t *nodes = splay_alloc_tree(node_compare_last_connect_try_desc, NULL); + + for splay_each(node_t, n, mesh->nodes) + { + if(n->devclass == devclass && !n->connection && (n->last_connect_try == 0 || (time(NULL) - n->last_connect_try) > retry_timeout)) + { splay_insert(nodes, n); } + } + + if(nodes->head) + { + logger(mesh, MESHLINK_INFO, "* found better node"); + connect_to = (node_t*)nodes->head->data; + + splay_free_tree(nodes); + break; + } + + splay_free_tree(nodes); + } + else + { break; } + } } - if(nc < autoconnect) { - /* Not enough active connections, try to add one. - Choose a random node, if we don't have a connection to it, - and we are not already trying to make one, create an - outgoing connection to this node. - */ - cond_add_connection(mesh, mesh->nodes->count, &found_random_node); - } else if(num_unreachable > 0) { - /* Min number of connections established. Now try - to connect to some unreachable nodes to attempt - to heal possible partitions. - */ - cond_add_connection(mesh, num_unreachable, &found_random_unreachable_node); + + // heal partitions + + if(!connect_to && min_connects <= cur_connects && cur_connects < max_connects) + { + splay_tree_t *nodes = splay_alloc_tree(node_compare_devclass_asc_last_connect_try_desc, NULL); + + for splay_each(node_t, n, mesh->nodes) + { + if(n->devclass <= mesh->devclass && !n->status.reachable && (n->last_connect_try == 0 || (time(NULL) - n->last_connect_try) > retry_timeout)) + { splay_insert(nodes, n); } + } + + if(nodes->head) + { + logger(mesh, MESHLINK_INFO, "* try to heal partition"); + connect_to = (node_t*)nodes->head->data; + } + + splay_free_tree(nodes); } - - if(nc > autoconnect) { - /* Too many active connections, try to remove one. - Choose a random outgoing connection to a node - that has at least one other connection. - */ - int r = rand() % nc; - int i = 0; - - for list_each(connection_t, c, mesh->connections) { - if(!c->status.active) - continue; - if(i++ != r) - continue; - if(!c->outgoing || !c->node || c->node->edge_tree->count < 2) + // perform connect + + if(connect_to && !connect_to->connection) + { + /* check if there is already a connection attempt to this node */ + bool found = false; + for list_each(outgoing_t, outgoing, mesh->outgoings) { + if(!strcmp(outgoing->name, connect_to->name)) { + found = true; break; + } + } - logger(mesh, MESHLINK_INFO, "Autodisconnecting from %s", c->name); - list_delete(mesh->outgoings, c->outgoing); - c->outgoing = NULL; - terminate_connection(mesh, c, c->status.active); - break; + if(!found) + { + logger(mesh, MESHLINK_INFO, "Autoconnecting to %s", connect_to->name); + outgoing_t *outgoing = xzalloc(sizeof(outgoing_t)); + outgoing->mesh = mesh; + outgoing->name = xstrdup(connect_to->name); + list_insert_tail(mesh->outgoings, outgoing); + setup_outgoing_connection(mesh, outgoing); } } - if(nc >= autoconnect) { - /* If we have enough active connections, - remove any pending outgoing connections. - Do not remove pending connections to unreachable - nodes. - */ - node_t *o_node = NULL; - for list_each(outgoing_t, o, mesh->outgoings) { - o_node = lookup_node(mesh, o->name); - /* o_node is NULL if it is not part of the graph yet */ - if(!o_node || !o_node->status.reachable) - continue; - bool found = false; - for list_each(connection_t, c, mesh->connections) { - if(c->outgoing == o) { - found = true; - break; - } + // disconnect suboptimal outgoing connections + + if(min_connects < cur_connects && cur_connects <= max_connects) + { + unsigned int connects = 0; + + for(int devclass = 0; devclass <= mesh->devclass; ++devclass) + { + for list_each(connection_t, c, mesh->connections) + { + if(!c->status.remove_unused && c->node && c->node->devclass == devclass) + { connects += 1; } } - if(!found) { - logger(mesh, MESHLINK_INFO, "Cancelled outgoing connection to %s", o->name); - /* The node variable is leaked in from using the list_each macro. - The o variable could be used, but using node directly - is more efficient. - */ - list_delete_node(mesh->outgoings, node); + + if( min_connects < connects ) + { + splay_tree_t *nodes = splay_alloc_tree(node_compare_devclass_desc, NULL); + + for list_each(connection_t, c, mesh->connections) + { + if(!c->status.remove_unused && c->outgoing && c->node && c->node->devclass >= devclass) + { splay_insert(nodes, c->node); } + } + + if(nodes->head) + { + logger(mesh, MESHLINK_INFO, "* disconnect suboptimal outgoing connection"); + disconnect_from = (node_t*)nodes->head->data; + } + + splay_free_tree(nodes); + break; } } } - if (nc + mesh->outgoings->count < min(autoconnect, mesh->nodes->count - 1)) - timeout = 0; + + // disconnect connections (too many connections) + + if(!disconnect_from && max_connects < cur_connects) + { + splay_tree_t *nodes = splay_alloc_tree(node_compare_devclass_desc, NULL); + + for list_each(connection_t, c, mesh->connections) + { + if(!c->status.remove_unused && c->node) + { splay_insert(nodes, c->node); } + } + + if(nodes->head) + { + logger(mesh, MESHLINK_INFO, "* disconnect connection (too many connections"); + + //timeout = 0; + disconnect_from = (node_t*)nodes->head->data; + } + + splay_free_tree(nodes); + } + + + // perform disconnect + + if(disconnect_from && disconnect_from->connection) + { + logger(mesh, MESHLINK_INFO, "Autodisconnecting from %s", disconnect_from->connection->name); + list_delete(mesh->outgoings, disconnect_from->connection->outgoing); + disconnect_from->connection->outgoing = NULL; + terminate_connection(mesh, disconnect_from->connection, disconnect_from->connection->status.active); + } + + + // done! + + logger(mesh, MESHLINK_INFO, "--- autoconnect end ---"); } timeout_set(&mesh->loop, data, &(struct timeval){timeout, rand() % 100000});