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1 /*
2     splay_tree.c -- splay tree and linked list convenience
3     Copyright (C) 2014-2017 Guus Sliepen <guus@meshlink.io>
4
5     This program is free software; you can redistribute it and/or modify
6     it under the terms of the GNU General Public License as published by
7     the Free Software Foundation; either version 2 of the License, or
8     (at your option) any later version.
9
10     This program is distributed in the hope that it will be useful,
11     but WITHOUT ANY WARRANTY; without even the implied warranty of
12     MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
13     GNU General Public License for more details.
14
15     You should have received a copy of the GNU General Public License along
16     with this program; if not, write to the Free Software Foundation, Inc.,
17     51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
18 */
19
20 #include "system.h"
21
22 #include "splay_tree.h"
23 #include "xalloc.h"
24
25 /* Splay operation */
26
27 static splay_node_t *splay_top_down(splay_tree_t *tree, const void *data, int *result) {
28         splay_node_t left, right;
29         splay_node_t *leftbottom = &left, *rightbottom = &right, *child, *grandchild;
30         splay_node_t *root = tree->root;
31         int c;
32
33         memset(&left, 0, sizeof(left));
34         memset(&right, 0, sizeof(right));
35
36         if(!root) {
37                 if(result) {
38                         *result = 0;
39                 }
40
41                 return NULL;
42         }
43
44         while((c = tree->compare(data, root->data))) {
45                 if(c < 0 && (child = root->left)) {
46                         c = tree->compare(data, child->data);
47
48                         if(c < 0 && (grandchild = child->left)) {
49                                 rightbottom->left = child;
50                                 child->parent = rightbottom;
51                                 rightbottom = child;
52
53                                 if((root->left = child->right)) {
54                                         child->right->parent = root;
55                                 }
56
57                                 child->right = root;
58                                 root->parent = child;
59
60                                 child->left = NULL;
61                                 grandchild->parent = NULL;
62
63                                 root = grandchild;
64                         } else if(c > 0 && (grandchild = child->right)) {
65                                 leftbottom->right = child;
66                                 child->parent = leftbottom;
67                                 leftbottom = child;
68
69                                 child->right = NULL;
70                                 grandchild->parent = NULL;
71
72                                 rightbottom->left = root;
73                                 root->parent = rightbottom;
74                                 rightbottom = root;
75
76                                 root->left = NULL;
77
78                                 root = grandchild;
79                         } else {
80                                 rightbottom->left = root;
81                                 root->parent = rightbottom;
82                                 rightbottom = root;
83
84                                 root->left = NULL;
85                                 child->parent = NULL;
86
87                                 root = child;
88                                 break;
89                         }
90                 } else if(c > 0 && (child = root->right)) {
91                         c = tree->compare(data, child->data);
92
93                         if(c > 0 && (grandchild = child->right)) {
94                                 leftbottom->right = child;
95                                 child->parent = leftbottom;
96                                 leftbottom = child;
97
98                                 if((root->right = child->left)) {
99                                         child->left->parent = root;
100                                 }
101
102                                 child->left = root;
103                                 root->parent = child;
104
105                                 child->right = NULL;
106                                 grandchild->parent = NULL;
107
108                                 root = grandchild;
109                         } else if(c < 0 && (grandchild = child->left)) {
110                                 rightbottom->left = child;
111                                 child->parent = rightbottom;
112                                 rightbottom = child;
113
114                                 child->left = NULL;
115                                 grandchild->parent = NULL;
116
117                                 leftbottom->right = root;
118                                 root->parent = leftbottom;
119                                 leftbottom = root;
120
121                                 root->right = NULL;
122
123                                 root = grandchild;
124                         } else {
125                                 leftbottom->right = root;
126                                 root->parent = leftbottom;
127                                 leftbottom = root;
128
129                                 root->right = NULL;
130                                 child->parent = NULL;
131
132                                 root = child;
133                                 break;
134                         }
135                 } else {
136                         break;
137                 }
138         }
139
140         /* Merge trees */
141
142         if(left.right) {
143                 if(root->left) {
144                         leftbottom->right = root->left;
145                         root->left->parent = leftbottom;
146                 }
147
148                 root->left = left.right;
149                 left.right->parent = root;
150         }
151
152         if(right.left) {
153                 if(root->right) {
154                         rightbottom->left = root->right;
155                         root->right->parent = rightbottom;
156                 }
157
158                 root->right = right.left;
159                 right.left->parent = root;
160         }
161
162         /* Return result */
163
164         tree->root = root;
165
166         if(result) {
167                 *result = c;
168         }
169
170         return tree->root;
171 }
172
173 static void splay_bottom_up(splay_tree_t *tree, splay_node_t *node) {
174         splay_node_t *parent, *grandparent, *greatgrandparent;
175
176         while((parent = node->parent)) {
177                 if(!(grandparent = parent->parent)) { /* zig */
178                         if(node == parent->left) {
179                                 if((parent->left = node->right)) {
180                                         parent->left->parent = parent;
181                                 }
182
183                                 node->right = parent;
184                         } else {
185                                 if((parent->right = node->left)) {
186                                         parent->right->parent = parent;
187                                 }
188
189                                 node->left = parent;
190                         }
191
192                         parent->parent = node;
193                         node->parent = NULL;
194                 } else {
195                         greatgrandparent = grandparent->parent;
196
197                         if(node == parent->left && parent == grandparent->left) { /* left zig-zig */
198                                 if((grandparent->left = parent->right)) {
199                                         grandparent->left->parent = grandparent;
200                                 }
201
202                                 parent->right = grandparent;
203                                 grandparent->parent = parent;
204
205                                 if((parent->left = node->right)) {
206                                         parent->left->parent = parent;
207                                 }
208
209                                 node->right = parent;
210                                 parent->parent = node;
211                         } else if(node == parent->right && parent == grandparent->right) { /* right zig-zig */
212                                 if((grandparent->right = parent->left)) {
213                                         grandparent->right->parent = grandparent;
214                                 }
215
216                                 parent->left = grandparent;
217                                 grandparent->parent = parent;
218
219                                 if((parent->right = node->left)) {
220                                         parent->right->parent = parent;
221                                 }
222
223                                 node->left = parent;
224                                 parent->parent = node;
225                         } else if(node == parent->right && parent == grandparent->left) { /* left-right zig-zag */
226                                 if((parent->right = node->left)) {
227                                         parent->right->parent = parent;
228                                 }
229
230                                 node->left = parent;
231                                 parent->parent = node;
232
233                                 if((grandparent->left = node->right)) {
234                                         grandparent->left->parent = grandparent;
235                                 }
236
237                                 node->right = grandparent;
238                                 grandparent->parent = node;
239                         } else { /* right-left zig-zag */
240                                 if((parent->left = node->right)) {
241                                         parent->left->parent = parent;
242                                 }
243
244                                 node->right = parent;
245                                 parent->parent = node;
246
247                                 if((grandparent->right = node->left)) {
248                                         grandparent->right->parent = grandparent;
249                                 }
250
251                                 node->left = grandparent;
252                                 grandparent->parent = node;
253                         }
254
255                         if((node->parent = greatgrandparent)) {
256                                 if(grandparent == greatgrandparent->left) {
257                                         greatgrandparent->left = node;
258                                 } else {
259                                         greatgrandparent->right = node;
260                                 }
261                         }
262                 }
263         }
264
265         tree->root = node;
266 }
267
268 /* (De)constructors */
269
270 splay_tree_t *splay_alloc_tree(splay_compare_t compare, splay_action_t delete) {
271         splay_tree_t *tree;
272
273         tree = xzalloc(sizeof(splay_tree_t));
274         tree->compare = compare;
275         tree->delete = delete;
276
277         return tree;
278 }
279
280 splay_node_t *splay_alloc_node(void) {
281         return xzalloc(sizeof(splay_node_t));
282 }
283
284 void splay_free_node(splay_tree_t *tree, splay_node_t *node) {
285         if(node->data && tree->delete) {
286                 tree->delete(node->data);
287         }
288
289         free(node);
290 }
291
292 /* Searching */
293
294 void *splay_search(splay_tree_t *tree, const void *data) {
295         splay_node_t *node;
296
297         node = splay_search_node(tree, data);
298
299         return node ? node->data : NULL;
300 }
301
302 void *splay_search_closest(splay_tree_t *tree, const void *data, int *result) {
303         splay_node_t *node;
304
305         node = splay_search_closest_node(tree, data, result);
306
307         return node ? node->data : NULL;
308 }
309
310 void *splay_search_closest_smaller(splay_tree_t *tree, const void *data) {
311         splay_node_t *node;
312
313         node = splay_search_closest_smaller_node(tree, data);
314
315         return node ? node->data : NULL;
316 }
317
318 void *splay_search_closest_greater(splay_tree_t *tree, const void *data) {
319         splay_node_t *node;
320
321         node = splay_search_closest_greater_node(tree, data);
322
323         return node ? node->data : NULL;
324 }
325
326 splay_node_t *splay_search_node(splay_tree_t *tree, const void *data) {
327         splay_node_t *node;
328         int result;
329
330         node = splay_search_closest_node(tree, data, &result);
331
332         return result ? NULL : node;
333 }
334
335 splay_node_t *splay_search_closest_node_nosplay(const splay_tree_t *tree, const void *data, int *result) {
336         splay_node_t *node;
337         int c;
338
339         node = tree->root;
340
341         if(!node) {
342                 if(result) {
343                         *result = 0;
344                 }
345
346                 return NULL;
347         }
348
349         for(;;) {
350                 c = tree->compare(data, node->data);
351
352                 if(c < 0) {
353                         if(node->left) {
354                                 node = node->left;
355                         } else {
356                                 break;
357                         }
358                 } else if(c > 0) {
359                         if(node->right) {
360                                 node = node->right;
361                         } else {
362                                 break;
363                         }
364                 } else {
365                         break;
366                 }
367         }
368
369         if(result) {
370                 *result = c;
371         }
372
373         return node;
374 }
375
376 splay_node_t *splay_search_closest_node(splay_tree_t *tree, const void *data, int *result) {
377         return splay_top_down(tree, data, result);
378 }
379
380 splay_node_t *splay_search_closest_smaller_node(splay_tree_t *tree, const void *data) {
381         splay_node_t *node;
382         int result;
383
384         node = splay_search_closest_node(tree, data, &result);
385
386         if(result < 0) {
387                 node = node->prev;
388         }
389
390         return node;
391 }
392
393 splay_node_t *splay_search_closest_greater_node(splay_tree_t *tree, const void *data) {
394         splay_node_t *node;
395         int result;
396
397         node = splay_search_closest_node(tree, data, &result);
398
399         if(result > 0) {
400                 node = node->next;
401         }
402
403         return node;
404 }
405
406 /* Insertion and deletion */
407
408 static void splay_insert_top(splay_tree_t *tree, splay_node_t *node) {
409         node->prev = node->next = node->left = node->right = node->parent = NULL;
410         tree->head = tree->tail = tree->root = node;
411         tree->count++;
412 }
413
414 static void splay_insert_after(splay_tree_t *tree, splay_node_t *after, splay_node_t *node);
415
416 static void splay_insert_before(splay_tree_t *tree, splay_node_t *before, splay_node_t *node) {
417         if(!before) {
418                 if(tree->tail) {
419                         splay_insert_after(tree, tree->tail, node);
420                 } else {
421                         splay_insert_top(tree, node);
422                 }
423
424                 return;
425         }
426
427         node->next = before;
428
429         if((node->prev = before->prev)) {
430                 before->prev->next = node;
431         } else {
432                 tree->head = node;
433         }
434
435         before->prev = node;
436
437         splay_bottom_up(tree, before);
438
439         node->right = before;
440         before->parent = node;
441
442         if((node->left = before->left)) {
443                 before->left->parent = node;
444         }
445
446         before->left = NULL;
447
448         node->parent = NULL;
449         tree->root = node;
450         tree->count++;
451 }
452
453 static void splay_insert_after(splay_tree_t *tree, splay_node_t *after, splay_node_t *node) {
454         if(!after) {
455                 if(tree->head) {
456                         splay_insert_before(tree, tree->head, node);
457                 } else {
458                         splay_insert_top(tree, node);
459                 }
460
461                 return;
462         }
463
464         node->prev = after;
465
466         if((node->next = after->next)) {
467                 after->next->prev = node;
468         } else {
469                 tree->tail = node;
470         }
471
472         after->next = node;
473
474         splay_bottom_up(tree, after);
475
476         node->left = after;
477         after->parent = node;
478
479         if((node->right = after->right)) {
480                 after->right->parent = node;
481         }
482
483         after->right = NULL;
484
485         node->parent = NULL;
486         tree->root = node;
487         tree->count++;
488 }
489
490 splay_node_t *splay_insert(splay_tree_t *tree, void *data) {
491         splay_node_t *closest, *new;
492         int result;
493
494         if(!tree->root) {
495                 new = splay_alloc_node();
496                 new->data = data;
497                 splay_insert_top(tree, new);
498         } else {
499                 closest = splay_search_closest_node(tree, data, &result);
500
501                 if(!result) {
502                         return NULL;
503                 }
504
505                 new = splay_alloc_node();
506                 new->data = data;
507
508                 if(result < 0) {
509                         splay_insert_before(tree, closest, new);
510                 } else {
511                         splay_insert_after(tree, closest, new);
512                 }
513         }
514
515         return new;
516 }
517
518 splay_node_t *splay_insert_node(splay_tree_t *tree, splay_node_t *node) {
519         splay_node_t *closest;
520         int result;
521
522         node->left = node->right = node->parent = node->next = node->prev = NULL;
523
524         if(!tree->root) {
525                 splay_insert_top(tree, node);
526         } else {
527                 closest = splay_search_closest_node(tree, node->data, &result);
528
529                 if(!result) {
530                         return NULL;
531                 }
532
533                 if(result < 0) {
534                         splay_insert_before(tree, closest, node);
535                 } else {
536                         splay_insert_after(tree, closest, node);
537                 }
538         }
539
540         return node;
541 }
542
543 splay_node_t *splay_unlink(splay_tree_t *tree, void *data) {
544         splay_node_t *node;
545
546         node = splay_search_node(tree, data);
547
548         if(node) {
549                 splay_unlink_node(tree, node);
550         }
551
552         return node;
553 }
554
555 void splay_unlink_node(splay_tree_t *tree, splay_node_t *node) {
556         assert(tree->count);
557         assert(node->prev || tree->head == node);
558         assert(node->next || tree->tail == node);
559
560         if(node->prev) {
561                 node->prev->next = node->next;
562         } else {
563                 tree->head = node->next;
564         }
565
566         if(node->next) {
567                 node->next->prev = node->prev;
568         } else {
569                 tree->tail = node->prev;
570         }
571
572         splay_bottom_up(tree, node);
573
574         if(node->prev) {
575                 node->left->parent = NULL;
576                 tree->root = node->left;
577
578                 if((node->prev->right = node->right)) {
579                         node->right->parent = node->prev;
580                 }
581         } else if(node->next) {
582                 tree->root = node->right;
583                 node->right->parent = NULL;
584         } else {
585                 tree->root = NULL;
586         }
587
588         tree->count--;
589 }
590
591 void splay_delete_node(splay_tree_t *tree, splay_node_t *node) {
592         splay_unlink_node(tree, node);
593         splay_free_node(tree, node);
594 }
595
596 void splay_delete(splay_tree_t *tree, void *data) {
597         splay_node_t *node;
598
599         node = splay_search_node(tree, data);
600
601         if(node) {
602                 splay_delete_node(tree, node);
603         }
604 }
605
606 /* Fast tree cleanup */
607
608 void splay_delete_tree(splay_tree_t *tree) {
609         for(splay_node_t *node = tree->head, *next; node; node = next) {
610                 next = node->next;
611                 splay_free_node(tree, node);
612                 tree->count--;
613         }
614
615         assert(!tree->count);
616         free(tree);
617 }
618
619 /* Tree walking */
620
621 void splay_foreach(const splay_tree_t *tree, splay_action_t action) {
622         for(splay_node_t *node = tree->head, *next; node; node = next) {
623                 next = node->next;
624                 action(node->data);
625         }
626 }
627
628 void splay_foreach_node(const splay_tree_t *tree, splay_action_t action) {
629         for(splay_node_t *node = tree->head, *next; node; node = next) {
630                 next = node->next;
631                 action(node);
632         }
633 }