X-Git-Url: http://git.meshlink.io/?a=blobdiff_plain;f=src%2Fgraph.c;h=d86ac4a81e3ea560e8a14f15b9180399570d3d0a;hb=947f09ff2c507a80bbe7f92ed0d41b06c98d5375;hp=54bf9f7e8f4659d782396bd0506a695bcacc71c2;hpb=1d4590ca5cae09ea3b7a7e80355639e20861d349;p=meshlink diff --git a/src/graph.c b/src/graph.c index 54bf9f7e..d86ac4a8 100644 --- a/src/graph.c +++ b/src/graph.c @@ -1,7 +1,6 @@ /* graph.c -- graph algorithms - Copyright (C) 2001-2012 Guus Sliepen , - 2001-2005 Ivo Timmermans + Copyright (C) 2014 Guus Sliepen This program is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by @@ -37,234 +36,128 @@ For the SSSP algorithm Dijkstra's seems to be a nice choice. Currently a simple breadth-first search is presented here. - The SSSP algorithm will also be used to determine whether nodes are directly, - indirectly or not reachable from the source. It will also set the correct - destination address and port of a node if possible. + The SSSP algorithm will also be used to determine whether nodes are + reachable from the source. It will also set the correct destination address + and port of a node if possible. */ #include "system.h" -#include "splay_tree.h" -#include "config.h" #include "connection.h" -#include "device.h" #include "edge.h" #include "graph.h" +#include "list.h" #include "logger.h" +#include "meshlink_internal.h" #include "netutl.h" #include "node.h" -#include "process.h" #include "protocol.h" -#include "subnet.h" #include "utils.h" #include "xalloc.h" #include "graph.h" /* Implementation of Kruskal's algorithm. - Running time: O(E) + Running time: O(EN) Please note that sorting on weight is already done by add_edge(). */ -static void mst_kruskal(void) { - splay_node_t *node, *next; - edge_t *e; - node_t *n; - connection_t *c; - +static void mst_kruskal(meshlink_handle_t *mesh) { /* Clear MST status on connections */ - for(node = connection_tree->head; node; node = node->next) { - c = node->data; + for list_each(connection_t, c, mesh->connections) { c->status.mst = false; } - logger(DEBUG_SCARY_THINGS, LOG_DEBUG, "Running Kruskal's algorithm:"); + logger(mesh, MESHLINK_DEBUG, "Running Kruskal's algorithm:"); /* Clear visited status on nodes */ - for(node = node_tree->head; node; node = node->next) { - n = node->data; + for splay_each(node_t, n, mesh->nodes) { n->status.visited = false; } + /* Starting point */ + + for splay_each(edge_t, e, mesh->edges) { + if(e->from->status.reachable) { + e->from->status.visited = true; + break; + } + } + /* Add safe edges */ - for(node = edge_weight_tree->head; node; node = next) { - next = node->next; - e = node->data; + bool skipped = false; - if(!e->reverse || (e->from->status.visited && e->to->status.visited)) + for splay_each(edge_t, e, mesh->edges) { + if(!e->reverse || (e->from->status.visited == e->to->status.visited)) { + skipped = true; continue; + } e->from->status.visited = true; e->to->status.visited = true; - if(e->connection) + if(e->connection) { e->connection->status.mst = true; + } - if(e->reverse->connection) + if(e->reverse->connection) { e->reverse->connection->status.mst = true; - - logger(DEBUG_SCARY_THINGS, LOG_DEBUG, " Adding edge %s - %s weight %d", e->from->name, - e->to->name, e->weight); - } -} - -/* Implementation of Dijkstra's algorithm. - Running time: O(N^2) -*/ - -static void sssp_dijkstra(void) { - splay_node_t *node, *to; - edge_t *e; - node_t *n, *m; - list_t *todo_list; - list_node_t *lnode, *nnode; - bool indirect; - - todo_list = list_alloc(NULL); - - logger(DEBUG_SCARY_THINGS, LOG_DEBUG, "Running Dijkstra's algorithm:"); - - /* Clear visited status on nodes */ - - for(node = node_tree->head; node; node = node->next) { - n = node->data; - n->status.visited = false; - n->status.indirect = true; - n->distance = -1; - } - - /* Begin with myself */ - - myself->status.indirect = false; - myself->nexthop = myself; - myself->via = myself; - myself->distance = 0; - list_insert_head(todo_list, myself); - - /* Loop while todo_list is filled */ - - while(todo_list->head) { - n = NULL; - nnode = NULL; - - /* Select node from todo_list with smallest distance */ - - for(lnode = todo_list->head; lnode; lnode = lnode->next) { - m = lnode->data; - if(!n || m->status.indirect < n->status.indirect || m->distance < n->distance) { - n = m; - nnode = lnode; - } } - /* Mark this node as visited and remove it from the todo_list */ - - n->status.visited = true; - list_unlink_node(todo_list, nnode); - - /* Update distance of neighbours and add them to the todo_list */ - - for(to = n->edge_tree->head; to; to = to->next) { /* "to" is the edge connected to "from" */ - e = to->data; - - if(e->to->status.visited || !e->reverse) - continue; - - /* Situation: - - / - / - ----->(n)---e-->(e->to) - \ - \ - - Where e is an edge, (n) and (e->to) are nodes. - n->address is set to the e->address of the edge left of n to n. - We are currently examining the edge e right of n from n: - - - If edge e provides for better reachability of e->to, update e->to. - */ + logger(mesh, MESHLINK_DEBUG, " Adding edge %s - %s weight %d", e->from->name, e->to->name, e->weight); - if(e->to->distance < 0) - list_insert_tail(todo_list, e->to); - - indirect = n->status.indirect || e->options & OPTION_INDIRECT || ((n != myself) && sockaddrcmp(&n->address, &e->reverse->address)); - - if(e->to->distance >= 0 && (!e->to->status.indirect || indirect) && e->to->distance <= n->distance + e->weight) - continue; - - e->to->distance = n->distance + e->weight; - e->to->status.indirect = indirect; - e->to->nexthop = (n->nexthop == myself) ? e->to : n->nexthop; - e->to->via = indirect ? n->via : e->to; - e->to->options = e->options; - - if(e->to->address.sa.sa_family == AF_UNSPEC && e->address.sa.sa_family != AF_UNKNOWN) - update_node_udp(e->to, &e->address); - - logger(DEBUG_SCARY_THINGS, LOG_DEBUG, " Updating edge %s - %s weight %d distance %d", e->from->name, - e->to->name, e->weight, e->to->distance); + if(skipped) { + skipped = false; + next = mesh->edges->head; } } - - list_free(todo_list); } /* Implementation of a simple breadth-first search algorithm. Running time: O(E) */ -static void sssp_bfs(void) { - splay_node_t *node, *to; - edge_t *e; - node_t *n; - list_t *todo_list; - list_node_t *from, *todonext; - bool indirect; - - todo_list = list_alloc(NULL); +static void sssp_bfs(meshlink_handle_t *mesh) { + list_t *todo_list = list_alloc(NULL); /* Clear visited status on nodes */ - for(node = node_tree->head; node; node = node->next) { - n = node->data; + for splay_each(node_t, n, mesh->nodes) { n->status.visited = false; - n->status.indirect = true; n->distance = -1; } - /* Begin with myself */ + /* Begin with mesh->self */ - myself->status.visited = true; - myself->status.indirect = false; - myself->nexthop = myself; - myself->prevedge = NULL; - myself->via = myself; - myself->distance = 0; - list_insert_head(todo_list, myself); + mesh->self->status.visited = true; + mesh->self->nexthop = mesh->self; + mesh->self->prevedge = NULL; + mesh->self->distance = 0; + list_insert_head(todo_list, mesh->self); /* Loop while todo_list is filled */ - for(from = todo_list->head; from; from = todonext) { /* "from" is the node from which we start */ - n = from->data; - if(n->distance < 0) - abort(); + for list_each(node_t, n, todo_list) { /* "n" is the node from which we start */ + logger(mesh, MESHLINK_DEBUG, " Examining edges from %s", n->name); - for(to = n->edge_tree->head; to; to = to->next) { /* "to" is the edge connected to "from" */ - e = to->data; + if(n->distance < 0) { + abort(); + } - if(!e->reverse) + for splay_each(edge_t, e, n->edge_tree) { /* "e" is the edge connected to "from" */ + if(!e->reverse) { continue; + } /* Situation: - / - / + / + / ----->(n)---e-->(e->to) - \ - \ + \ + \ Where e is an edge, (n) and (e->to) are nodes. n->address is set to the e->address of the edge left of n to n. @@ -275,107 +168,89 @@ static void sssp_bfs(void) { of nodes behind it. */ - indirect = n->status.indirect || e->options & OPTION_INDIRECT; - if(e->to->status.visited - && (!e->to->status.indirect || indirect) - && (e->to->distance != n->distance + 1 || e->weight >= e->to->prevedge->weight)) + && (e->to->distance != n->distance + 1 || e->weight >= e->to->prevedge->weight)) { continue; + } e->to->status.visited = true; - e->to->status.indirect = indirect; - e->to->nexthop = (n->nexthop == myself) ? e->to : n->nexthop; + e->to->nexthop = (n->nexthop == mesh->self) ? e->to : n->nexthop; e->to->prevedge = e; - e->to->via = indirect ? n->via : e->to; - e->to->options = e->options; e->to->distance = n->distance + 1; - if(e->to->address.sa.sa_family == AF_UNSPEC && e->address.sa.sa_family != AF_UNKNOWN) - update_node_udp(e->to, &e->address); + if(!e->to->status.reachable || (e->to->address.sa.sa_family == AF_UNSPEC && e->address.sa.sa_family != AF_UNKNOWN)) { + update_node_udp(mesh, e->to, &e->address); + } list_insert_tail(todo_list, e->to); } - todonext = from->next; - list_delete_node(todo_list, from); + next = node->next; /* Because the list_insert_tail() above could have added something extra for us! */ + list_delete_node(todo_list, node); } list_free(todo_list); } -static void check_reachability(void) { - splay_node_t *node, *next; - node_t *n; - char *name; - char *address, *port; - char *envp[7]; - int i; - +static void check_reachability(meshlink_handle_t *mesh) { /* Check reachability status. */ - for(node = node_tree->head; node; node = next) { - next = node->next; - n = node->data; + for splay_each(node_t, n, mesh->nodes) { + /* Check for nodes that have changed session_id */ + if(n->status.visited && n->prevedge && n->prevedge->reverse->session_id != n->session_id) { + n->session_id = n->prevedge->reverse->session_id; + + if(n->utcp) { + utcp_abort_all_connections(n->utcp); + } + } if(n->status.visited != n->status.reachable) { n->status.reachable = !n->status.reachable; + n->last_state_change = mesh->loop.now.tv_sec; if(n->status.reachable) { - logger(DEBUG_TRAFFIC, LOG_DEBUG, "Node %s (%s) became reachable", - n->name, n->hostname); + logger(mesh, MESHLINK_DEBUG, "Node %s became reachable", n->name); } else { - logger(DEBUG_TRAFFIC, LOG_DEBUG, "Node %s (%s) became unreachable", - n->name, n->hostname); + logger(mesh, MESHLINK_DEBUG, "Node %s became unreachable", n->name); } /* TODO: only clear status.validkey if node is unreachable? */ n->status.validkey = false; + sptps_stop(&n->sptps); + n->status.waitingforkey = false; n->last_req_key = 0; + n->status.udp_confirmed = false; n->maxmtu = MTU; n->minmtu = 0; n->mtuprobes = 0; - if(timeout_initialized(&n->mtuevent)) - event_del(&n->mtuevent); - - xasprintf(&envp[0], "NETNAME=%s", netname ? : ""); - xasprintf(&envp[1], "DEVICE=%s", device ? : ""); - xasprintf(&envp[2], "INTERFACE=%s", iface ? : ""); - xasprintf(&envp[3], "NODE=%s", n->name); - sockaddr2str(&n->address, &address, &port); - xasprintf(&envp[4], "REMOTEADDRESS=%s", address); - xasprintf(&envp[5], "REMOTEPORT=%s", port); - envp[6] = NULL; - - execute_script(n->status.reachable ? "host-up" : "host-down", envp); - - xasprintf(&name, - n->status.reachable ? "hosts/%s-up" : "hosts/%s-down", - n->name); - execute_script(name, envp); + timeout_del(&mesh->loop, &n->mtutimeout); - free(name); - free(address); - free(port); - - for(i = 0; i < 6; i++) - free(envp[i]); + if(!n->status.blacklisted) { + update_node_status(mesh, n); + } - subnet_update(n, NULL, n->status.reachable); + if(!n->status.reachable) { + update_node_udp(mesh, n, NULL); + n->status.broadcast = false; + } else if(n->connection) { + if(n->connection->status.initiator) { + send_req_key(mesh, n); + } + } - if(!n->status.reachable) - update_node_udp(n, NULL); - else if(n->connection) - send_ans_key(n); + if(n->utcp) { + utcp_offline(n->utcp, !n->status.reachable); + } } } } -void graph(void) { - subnet_cache_flush(); - sssp_bfs(); - check_reachability(); - mst_kruskal(); +void graph(meshlink_handle_t *mesh) { + sssp_bfs(mesh); + check_reachability(mesh); + mst_kruskal(mesh); }