#include <stdio.h>
#include <string.h>
+#include <unistd.h>
+#include <errno.h>
#include "meshlink.h"
-int main(int argc, char *argv[]) {
+int main() {
// Open a new meshlink instance.
- meshlink_handle_t *mesh = meshlink_open("basic_conf", "foo", "basic");
+ meshlink_handle_t *mesh = meshlink_open("basic_conf", "foo", "basic", DEV_CLASS_BACKBONE);
+
if(!mesh) {
fprintf(stderr, "Could not initialize configuration for foo\n");
return 1;
// Check that our own node exists.
- meshlink_node_t *self = meshlink_get_node(mesh, "foo");
+ meshlink_node_t *self = meshlink_get_self(mesh);
+
if(!self) {
fprintf(stderr, "Foo does not know about itself\n");
return 1;
}
+
if(strcmp(self->name, "foo")) {
fprintf(stderr, "Foo thinks its name is %s\n", self->name);
return 1;
fprintf(stderr, "Foo could not start\n");
return 1;
}
+
meshlink_stop(mesh);
// Make sure we can start and stop the mesh again.
fprintf(stderr, "Foo could not start twice\n");
return 1;
}
+
meshlink_stop(mesh);
// Close the mesh and open it again, now with a different name parameter.
// Check that the name is ignored now, and that we still are "foo".
- mesh = meshlink_open("basic_conf", "bar", "basic");
+ mesh = meshlink_open("basic_conf", "bar", "basic", DEV_CLASS_BACKBONE);
+
if(!mesh) {
fprintf(stderr, "Could not open configuration for foo a second time\n");
return 1;
return 1;
}
- self = meshlink_get_node(mesh, "foo");
+ self = meshlink_get_self(mesh);
+
if(!self) {
fprintf(stderr, "Foo doesn't know about itself the second time\n");
return 1;
}
+
if(strcmp(self->name, "foo")) {
fprintf(stderr, "Foo thinks its name is %s the second time\n", self->name);
return 1;
fprintf(stderr, "Foo could not start a third time\n");
return 1;
}
+
meshlink_stop(mesh);
// That's it.
meshlink_close(mesh);
+ // Destroy the mesh.
+
+ if(!meshlink_destroy("basic_conf")) {
+ fprintf(stderr, "Could not destroy configuration\n");
+ return 1;
+ }
+
+ if(!access("basic_conf", F_OK) || errno != ENOENT) {
+ fprintf(stderr, "Configuration not fully destroyed\n");
+ return 1;
+ }
+
return 0;
}