+#ifndef MESHLINK_NODE_H
+#define MESHLINK_NODE_H
+
/*
node.h -- header for node.c
- Copyright (C) 2001-2012 Guus Sliepen <guus@tinc-vpn.org>,
- 2001-2005 Ivo Timmermans
+ Copyright (C) 2014, 2017 Guus Sliepen <guus@meshlink.io>
This program is free software; you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
*/
-#ifndef __TINC_NODE_H__
-#define __TINC_NODE_H__
-
-#include "splay_tree.h"
-#include "cipher.h"
-#include "connection.h"
-#include "digest.h"
#include "event.h"
-#include "subnet.h"
+#include "sockaddr.h"
+#include "sptps.h"
+#include "utcp/utcp.h"
typedef struct node_status_t {
- unsigned int unused_active:1; /* 1 if active (not used for nodes) */
- unsigned int validkey:1; /* 1 if we currently have a valid key for him */
- unsigned int waitingforkey:1; /* 1 if we already sent out a request */
- unsigned int visited:1; /* 1 if this node has been visited by one of the graph algorithms */
- unsigned int reachable:1; /* 1 if this node is reachable in the graph */
- unsigned int indirect:1; /* 1 if this node is not directly reachable by us */
- unsigned int sptps:1; /* 1 if this node supports SPTPS */
- unsigned int udp_confirmed:1; /* 1 if the address is one that we received UDP traffic on */
- unsigned int unused:24;
+ unsigned int unused_active: 1; /* 1 if active (not used for nodes) */
+ unsigned int validkey: 1; /* 1 if we currently have a valid key for him */
+ unsigned int waitingforkey: 1; /* 1 if we already sent out a request */
+ unsigned int visited: 1; /* 1 if this node has been visited by one of the graph algorithms */
+ unsigned int reachable: 1; /* 1 if this node is reachable in the graph */
+ unsigned int indirect: 1; /* 1 if this node is not directly reachable by us */
+ unsigned int unused_sptps: 1; /* 1 if this node supports SPTPS */
+ unsigned int udp_confirmed: 1; /* 1 if the address is one that we received UDP traffic on */
+ unsigned int broadcast: 1; /* 1 if the next UDP packet should be broadcast to the local network */
+ unsigned int blacklisted: 1; /* 1 if the node is blacklist so we never want to speak with him anymore */
+ unsigned int destroyed: 1; /* 1 if the node is being destroyed, deallocate channels when any callback is triggered */
+ unsigned int unused: 22;
} node_status_t;
typedef struct node_t {
char *name; /* name of this node */
+ void *priv;
+
uint32_t options; /* options turned on for this node */
+ dev_class_t devclass;
+
+ struct meshlink_handle *mesh; /* The mesh this node belongs to */
int sock; /* Socket to use for outgoing UDP packets */
sockaddr_t address; /* his real (internet) ip to send UDP packets to */
- char *hostname; /* the hostname of its real ip */
node_status_t status;
time_t last_state_change;
time_t last_req_key;
- ecdsa_t ecdsa; /* His public ECDSA key */
+ struct ecdsa *ecdsa; /* His public ECDSA key */
sptps_t sptps;
- cipher_t incipher; /* Cipher for UDP packets */
- digest_t indigest; /* Digest for UDP packets */
-
- cipher_t outcipher; /* Cipher for UDP packets */
- digest_t outdigest; /* Digest for UDP packets */
-
int incompression; /* Compressionlevel, 0 = no compression */
int outcompression; /* Compressionlevel, 0 = no compression */
struct edge_t *prevedge; /* nearest node from him to us */
struct node_t *via; /* next hop for UDP packets */
- splay_tree_t *subnet_tree; /* Pointer to a tree of subnets belonging to this node */
-
- splay_tree_t *edge_tree; /* Edges with this node as one of the endpoints */
+ struct splay_tree_t *edge_tree; /* Edges with this node as one of the endpoints */
struct connection_t *connection; /* Connection associated with this node (if a direct connection exists) */
+ time_t last_connect_try;
+ time_t last_successfull_connection;
- uint32_t sent_seqno; /* Sequence number last sent to this node */
- uint32_t received_seqno; /* Sequence number last received from this node */
- uint32_t farfuture; /* Packets in a row that have arrived from the far future */
- unsigned char* late; /* Bitfield marking late packets */
-
- length_t mtu; /* Maximum size of packets to send to this node */
- length_t minmtu; /* Probed minimum MTU */
- length_t maxmtu; /* Probed maximum MTU */
+ uint16_t mtu; /* Maximum size of packets to send to this node */
+ uint16_t minmtu; /* Probed minimum MTU */
+ uint16_t maxmtu; /* Probed maximum MTU */
int mtuprobes; /* Number of probes */
timeout_t mtutimeout; /* Probe event */
+ struct utcp *utcp;
+
uint64_t in_packets;
uint64_t in_bytes;
uint64_t out_packets;
uint64_t out_bytes;
} node_t;
-extern struct node_t *myself;
-extern splay_tree_t *node_tree;
-
-extern void init_nodes(void);
-extern void exit_nodes(void);
-extern node_t *new_node(void) __attribute__ ((__malloc__));
+extern void init_nodes(struct meshlink_handle *mesh);
+extern void exit_nodes(struct meshlink_handle *mesh);
+extern node_t *new_node(void) __attribute__((__malloc__));
extern void free_node(node_t *);
-extern void node_add(node_t *);
-extern void node_del(node_t *);
-extern node_t *lookup_node(char *);
-extern node_t *lookup_node_udp(const sockaddr_t *);
-extern bool dump_nodes(struct connection_t *);
-extern bool dump_traffic(struct connection_t *);
-extern void update_node_udp(node_t *, const sockaddr_t *);
-
-#endif /* __TINC_NODE_H__ */
+extern void node_add(struct meshlink_handle *mesh, node_t *);
+extern void node_del(struct meshlink_handle *mesh, node_t *);
+extern node_t *lookup_node(struct meshlink_handle *mesh, const char *);
+extern node_t *lookup_node_udp(struct meshlink_handle *mesh, const sockaddr_t *);
+extern void update_node_udp(struct meshlink_handle *mesh, node_t *, const sockaddr_t *);
+
+#endif