#include LZO1X_H
#endif
-#include "splay_tree.h"
#include "cipher.h"
#include "conf.h"
#include "connection.h"
static void send_mtu_probe_handler(int fd, short events, void *data) {
node_t *n = data;
- vpn_packet_t packet;
- int len, i;
int timeout = 1;
-
+
n->mtuprobes++;
if(!n->status.reachable || !n->status.validkey) {
}
logger(DEBUG_TRAFFIC, LOG_INFO, "%s (%s) did not respond to UDP ping, restarting PMTU discovery", n->name, n->hostname);
+ n->status.udp_confirmed = false;
n->mtuprobes = 1;
n->minmtu = 0;
n->maxmtu = MTU;
timeout = pingtimeout;
}
- for(i = 0; i < 3 + localdiscovery; i++) {
+ for(int i = 0; i < 3 + localdiscovery; i++) {
+ int len;
+
if(n->maxmtu <= n->minmtu)
len = n->maxmtu;
else
if(len < 64)
len = 64;
-
+
+ vpn_packet_t packet;
memset(packet.data, 0, 14);
randomize(packet.data + 14, len - 14);
packet.len = len;
packet->data[0] = 1;
send_udppacket(n, packet);
} else {
+ n->status.udp_confirmed = true;
+
if(n->mtuprobes > 30) {
if(n->minmtu)
n->mtuprobes = 30;
return -1;
#endif
}
-
+
return -1;
}
if(digest_active(&n->indigest)) {
inpkt->len -= n->indigest.maclength;
- if(!digest_verify(&n->indigest, &inpkt->seqno, inpkt->len, (const char *)&inpkt->seqno + inpkt->len)) {
+ if(!digest_verify(&n->indigest, &inpkt->seqno, inpkt->len, (const char *)&inpkt->seqno + inpkt->len)) {
logger(DEBUG_TRAFFIC, LOG_DEBUG, "Got unauthenticated packet from %s (%s)", n->name, n->hostname);
return;
}
logger(DEBUG_TRAFFIC, LOG_DEBUG, "Error decrypting packet from %s (%s)", n->name, n->hostname);
return;
}
-
+
outpkt->len = outlen;
inpkt = outpkt;
}
return;
}
logger(DEBUG_ALWAYS, LOG_WARNING, "Lost %d packets from %s (%s)",
- inpkt->seqno - n->received_seqno - 1, n->name, n->hostname);
+ inpkt->seqno - n->received_seqno - 1, n->name, n->hostname);
memset(n->late, 0, replaywin);
} else if (inpkt->seqno <= n->received_seqno) {
if((n->received_seqno >= replaywin * 8 && inpkt->seqno <= n->received_seqno - replaywin * 8) || !(n->late[(inpkt->seqno / 8) % replaywin] & (1 << inpkt->seqno % 8))) {
logger(DEBUG_ALWAYS, LOG_WARNING, "Got late or replayed packet from %s (%s), seqno %d, last received %d",
- n->name, n->hostname, inpkt->seqno, n->received_seqno);
+ n->name, n->hostname, inpkt->seqno, n->received_seqno);
return;
}
} else {
if(inpkt->seqno > n->received_seqno)
n->received_seqno = inpkt->seqno;
-
+
if(n->received_seqno > MAX_SEQNO)
regenerate_key();
if((outpkt->len = uncompress_packet(outpkt->data, inpkt->data, inpkt->len, n->incompression)) < 0) {
logger(DEBUG_TRAFFIC, LOG_ERR, "Error while uncompressing packet from %s (%s)",
- n->name, n->hostname);
+ n->name, n->hostname);
return;
}
if(!n->status.waitingforkey)
send_req_key(n);
else if(n->last_req_key + 10 < time(NULL)) {
+ logger(DEBUG_ALWAYS, LOG_DEBUG, "No key from %s after 10 seconds, restarting SPTPS", n->name);
sptps_stop(&n->sptps);
n->status.waitingforkey = false;
send_req_key(n);
}
+ return;
}
uint8_t type = 0;
inpkt->len += digest_length(&n->outdigest);
}
- /* Determine which socket we have to use */
-
- if(n->address.sa.sa_family != listen_socket[n->sock].sa.sa.sa_family) {
- for(int sock = 0; sock < listen_sockets; sock++) {
- if(n->address.sa.sa_family == listen_socket[sock].sa.sa.sa_family) {
- n->sock = sock;
- break;
- }
- }
- }
-
/* Send the packet */
- struct sockaddr *sa;
- socklen_t sl;
+ sockaddr_t *sa;
int sock;
/* Overloaded use of priority field: -1 means local broadcast */
if(origpriority == -1 && n->prevedge) {
- struct sockaddr_in in;
- in.sin_family = AF_INET;
- in.sin_addr.s_addr = -1;
- in.sin_port = n->prevedge->address.in.sin_port;
- sa = (struct sockaddr *)∈
- sl = sizeof in;
+ sockaddr_t broadcast;
+ broadcast.in.sin_family = AF_INET;
+ broadcast.in.sin_addr.s_addr = -1;
+ broadcast.in.sin_port = n->prevedge->address.in.sin_port;
+ sa = &broadcast;
sock = 0;
} else {
if(origpriority == -1)
origpriority = 0;
- sa = &(n->address.sa);
- sl = SALEN(n->address.sa);
- sock = n->sock;
+ if(n->status.udp_confirmed) {
+ /* Address of this node is confirmed, so use it. */
+ sa = &n->address;
+ sock = n->sock;
+ } else {
+ /* Otherwise, go through the list of known addresses of
+ this node. The first address we try is always the
+ one in n->address; that could be set to the node's
+ reflexive UDP address discovered during key
+ exchange. The other known addresses are those found
+ in edges to this node. */
+
+ static unsigned int i;
+ int j = 0;
+ edge_t *candidate = NULL;
+
+ if(i) {
+ for splay_each(edge_t, e, edge_weight_tree) {
+ if(e->to != n)
+ continue;
+ j++;
+ if(!candidate || j == i)
+ candidate = e;
+ }
+ }
+
+ if(!candidate) {
+ sa = &n->address;
+ sock = n->sock;
+ } else {
+ sa = &candidate->address;
+ sock = rand() % listen_sockets;
+ }
+
+ if(i++)
+ if(i > j)
+ i = 0;
+ }
}
+ /* Determine which socket we have to use */
+
+ if(sa->sa.sa_family != listen_socket[sock].sa.sa.sa_family)
+ for(sock = 0; sock < listen_sockets; sock++)
+ if(sa->sa.sa_family == listen_socket[sock].sa.sa.sa_family)
+ break;
+
+ if(sock >= listen_sockets)
+ sock = 0;
+
+ if(!n->status.udp_confirmed)
+ n->sock = sock;
+
#if defined(SOL_IP) && defined(IP_TOS)
if(priorityinheritance && origpriority != priority
&& listen_socket[n->sock].sa.sa.sa_family == AF_INET) {
priority = origpriority;
logger(DEBUG_TRAFFIC, LOG_DEBUG, "Setting outgoing packet priority to %d", priority);
- if(setsockopt(listen_socket[n->sock].udp, SOL_IP, IP_TOS, &priority, sizeof(priority))) /* SO_PRIORITY doesn't seem to work */
+ if(setsockopt(listen_socket[n->sock].udp, SOL_IP, IP_TOS, &priority, sizeof(priority))) /* SO_PRIORITY doesn't seem to work */
logger(DEBUG_ALWAYS, LOG_ERR, "System call `%s' failed: %s", "setsockopt", strerror(errno));
}
#endif
- if(sendto(listen_socket[sock].udp, (char *) &inpkt->seqno, inpkt->len, 0, sa, sl) < 0 && !sockwouldblock(sockerrno)) {
+ socklen_t sl = SALEN(n->address.sa);
+
+ if(sendto(listen_socket[sock].udp, (char *) &inpkt->seqno, inpkt->len, 0, &sa->sa, sl) < 0 && !sockwouldblock(sockerrno)) {
if(sockmsgsize(sockerrno)) {
if(n->maxmtu >= origlen)
n->maxmtu = origlen - 1;
bool send_sptps_data(void *handle, uint8_t type, const char *data, size_t len) {
node_t *to = handle;
- if(type >= SPTPS_HANDSHAKE || ((myself->options | to->options) & OPTION_TCPONLY)) {
+ /* Send it via TCP if it is a handshake packet, TCPOnly is in use, or this packet is larger than the MTU. */
+
+ if(type >= SPTPS_HANDSHAKE || ((myself->options | to->options) & OPTION_TCPONLY) || (type != PKT_PROBE && len > to->minmtu)) {
char buf[len * 4 / 3 + 5];
b64encode(data, buf, len);
+ /* If no valid key is known yet, send the packets using ANS_KEY requests,
+ to ensure we get to learn the reflexive UDP address. */
if(!to->status.validkey)
return send_request(to->nexthop->connection, "%d %s %s %s -1 -1 -1 %d", ANS_KEY, myself->name, to->name, buf, myself->incompression);
else
return send_request(to->nexthop->connection, "%d %s %s %d %s", REQ_KEY, myself->name, to->name, REQ_SPTPS, buf);
}
- /* Send the packet */
+ /* Otherwise, send the packet via UDP */
struct sockaddr *sa;
socklen_t sl;
node_t *from = handle;
if(type == SPTPS_HANDSHAKE) {
- from->status.validkey = true;
- from->status.waitingforkey = false;
- logger(DEBUG_META, LOG_INFO, "SPTPS key exchange with %s (%s) succesful", from->name, from->hostname);
+ if(!from->status.validkey) {
+ from->status.validkey = true;
+ from->status.waitingforkey = false;
+ logger(DEBUG_META, LOG_INFO, "SPTPS key exchange with %s (%s) succesful", from->name, from->hostname);
+ }
return true;
}
/* Broadcast a packet using the minimum spanning tree */
void broadcast_packet(const node_t *from, vpn_packet_t *packet) {
- splay_node_t *node;
- connection_t *c;
- node_t *n;
-
// Always give ourself a copy of the packet.
if(from != myself)
send_packet(myself, packet);
// In TunnelServer mode, do not forward broadcast packets.
- // The MST might not be valid and create loops.
+ // The MST might not be valid and create loops.
if(tunnelserver || broadcast_mode == BMODE_NONE)
return;
// This guarantees all nodes receive the broadcast packet, and
// usually distributes the sending of broadcast packets over all nodes.
case BMODE_MST:
- for(node = connection_tree->head; node; node = node->next) {
- c = node->data;
-
+ for list_each(connection_t, c, connection_list)
if(c->status.active && c->status.mst && c != from->nexthop->connection)
send_packet(c->node, packet);
- }
break;
// In direct mode, we send copies to each node we know of.
- // However, this only reaches nodes that can be reached in a single hop.
+ // However, this only reaches nodes that can be reached in a single hop.
// We don't have enough information to forward broadcast packets in this case.
case BMODE_DIRECT:
if(from != myself)
break;
- for(node = node_tree->head; node; node = node->next) {
- n = node->data;
-
+ for splay_each(node_t, n, node_tree)
if(n->status.reachable && ((n->via == myself && n->nexthop == n) || n->via == n))
send_packet(n, packet);
- }
break;
default:
}
static node_t *try_harder(const sockaddr_t *from, const vpn_packet_t *pkt) {
- splay_node_t *node;
- edge_t *e;
node_t *n = NULL;
bool hard = false;
static time_t last_hard_try = 0;
time_t now = time(NULL);
- for(node = edge_weight_tree->head; node; node = node->next) {
- e = node->data;
-
+ for splay_each(edge_t, e, edge_weight_tree) {
if(!e->to->status.reachable || e->to == myself)
continue;
pkt.len = len;
- sockaddrunmap(&from); /* Some braindead IPv6 implementations do stupid things. */
+ sockaddrunmap(&from); /* Some braindead IPv6 implementations do stupid things. */
n = lookup_node_udp(&from);