extern int seconds_till_retry;
extern int addressfamily;
extern unsigned replaywin;
+extern bool localdiscovery;
extern listen_socket_t listen_socket[MAXSOCKETS];
extern int listen_sockets;
extern int contradicting_add_edge;
extern int contradicting_del_edge;
+extern volatile bool running;
+
/* Yes, very strange placement indeed, but otherwise the typedefs get all tangled up */
#include "connection.h"
#include "node.h"
extern int setup_listen_socket(const sockaddr_t *);
extern int setup_vpn_in_socket(const sockaddr_t *);
extern void send_packet(const struct node_t *, vpn_packet_t *);
-extern void receive_tcppacket(struct connection_t *, char *, int);
+extern void receive_tcppacket(struct connection_t *, const char *, int);
extern void broadcast_packet(const struct node_t *, vpn_packet_t *);
extern bool setup_network(void);
extern void setup_outgoing_connection(struct outgoing_t *);
extern void flush_queue(struct node_t *);
extern bool read_rsa_public_key(struct connection_t *);
extern void send_mtu_probe(struct node_t *);
-extern void load_all_subnets();
+extern void load_all_subnets(void);
#ifndef HAVE_MINGW
#define closesocket(s) close(s)