#endif
static const int default_timeout = 5;
+static const int default_interval = 60;
/*
Terminate a connection:
and close the connection.
*/
static void timeout_handler(event_loop_t *loop, void *data) {
+ assert(data);
+
meshlink_handle_t *mesh = loop->data;
logger(mesh, MESHLINK_DEBUG, "timeout_handler()");
for list_each(connection_t, c, mesh->connections) {
int pingtimeout = c->node ? mesh->dev_class_traits[c->node->devclass].pingtimeout : default_timeout;
+ int pinginterval = c->node ? mesh->dev_class_traits[c->node->devclass].pinginterval : default_interval;
// Also make sure that if outstanding key requests for the UDP counterpart of a connection has timed out, we restart it.
if(c->node) {
if(c->status.active) {
if(c->status.pinged) {
logger(mesh, MESHLINK_INFO, "%s didn't respond to PING in %ld seconds", c->name, (long)mesh->loop.now.tv_sec - c->last_ping_time);
- } else if(c->last_ping_time + mesh->dev_class_traits[c->node->devclass].pinginterval <= mesh->loop.now.tv_sec) {
+ } else if(c->last_ping_time + pinginterval <= mesh->loop.now.tv_sec) {
send_ping(mesh, c);
continue;
} else {
}
timeout_set(&mesh->loop, data, &(struct timeval) {
- default_timeout, rand() % 100000
+ default_timeout, prng(mesh, TIMER_FUDGE)
});
}
logger(mesh, MESHLINK_DEBUG, "* could not find node for initial connect");
}
- splay_free_tree(nodes);
+ splay_delete_tree(nodes);
}
logger(mesh, MESHLINK_DEBUG, "* found better node");
connect_to = (node_t *)nodes->head->data;
- splay_free_tree(nodes);
+ splay_delete_tree(nodes);
break;
}
- splay_free_tree(nodes);
+ splay_delete_tree(nodes);
} else {
break;
}
logger(mesh, MESHLINK_DEBUG, "* could not find nodes for partition healing");
}
- splay_free_tree(nodes);
+ splay_delete_tree(nodes);
}
disconnect_from = (node_t *)nodes->head->data;
}
- splay_free_tree(nodes);
+ splay_delete_tree(nodes);
break;
}
}
logger(mesh, MESHLINK_DEBUG, "* no node we want to disconnect, even though we have too many connections");
}
- splay_free_tree(nodes);
+ splay_delete_tree(nodes);
}
}
timeout_set(&mesh->loop, data, &(struct timeval) {
- timeout, rand() % 100000
+ timeout, prng(mesh, TIMER_FUDGE)
});
}
*/
int main_loop(meshlink_handle_t *mesh) {
timeout_add(&mesh->loop, &mesh->pingtimer, timeout_handler, &mesh->pingtimer, &(struct timeval) {
- default_timeout, rand() % 100000
+ default_timeout, prng(mesh, TIMER_FUDGE)
});
timeout_add(&mesh->loop, &mesh->periodictimer, periodic_handler, &mesh->periodictimer, &(struct timeval) {
0, 0
//Add signal handler
mesh->datafromapp.signum = 0;
- signal_add(&(mesh->loop), &(mesh->datafromapp), (signal_cb_t)meshlink_send_from_queue, mesh, mesh->datafromapp.signum);
+ signal_add(&mesh->loop, &mesh->datafromapp, meshlink_send_from_queue, mesh, mesh->datafromapp.signum);
- if(!event_loop_run(&(mesh->loop), &(mesh->mesh_mutex))) {
+ if(!event_loop_run(&mesh->loop, &mesh->mutex)) {
logger(mesh, MESHLINK_ERROR, "Error while waiting for input: %s", strerror(errno));
abort();
+ signal_del(&mesh->loop, &mesh->datafromapp);
timeout_del(&mesh->loop, &mesh->periodictimer);
timeout_del(&mesh->loop, &mesh->pingtimer);
return 1;
}
+ signal_del(&mesh->loop, &mesh->datafromapp);
timeout_del(&mesh->loop, &mesh->periodictimer);
timeout_del(&mesh->loop, &mesh->pingtimer);