#include "utils.h"
#include "conf.h"
#include "connection.h"
+#include "devtools.h"
#include "graph.h"
#include "logger.h"
#include "meshlink_internal.h"
#include "net.h"
#include "netutl.h"
#include "protocol.h"
+#include "sptps.h"
#include "xalloc.h"
#include <assert.h>
}
#endif
+static const int default_timeout = 5;
+static const int default_interval = 60;
+
/*
Terminate a connection:
- Mark it as inactive
void terminate_connection(meshlink_handle_t *mesh, connection_t *c, bool report) {
logger(mesh, MESHLINK_INFO, "Closing connection with %s", c->name);
- c->status.active = false;
-
if(c->node && c->node->connection == c) {
+ if(c->status.active && mesh->meta_status_cb) {
+ mesh->meta_status_cb(mesh, (meshlink_node_t *)c->node, false);
+ }
+
c->node->connection = NULL;
}
+ c->status.active = false;
+
if(c->edge) {
if(report) {
send_del_edge(mesh, mesh->everyone, c->edge, 0);
if(outgoing) {
do_outgoing_connection(mesh, outgoing);
}
-
-#ifndef HAVE_MINGW
- /* Clean up dead proxy processes */
-
- while(waitpid(-1, NULL, WNOHANG) > 0);
-
-#endif
}
/*
and close the connection.
*/
static void timeout_handler(event_loop_t *loop, void *data) {
+ assert(data);
+
meshlink_handle_t *mesh = loop->data;
logger(mesh, MESHLINK_DEBUG, "timeout_handler()");
for list_each(connection_t, c, mesh->connections) {
+ int pingtimeout = c->node ? mesh->dev_class_traits[c->node->devclass].pingtimeout : default_timeout;
+ int pinginterval = c->node ? mesh->dev_class_traits[c->node->devclass].pinginterval : default_interval;
+
+ if(c->outgoing && !c->status.active && c->outgoing->timeout < 5) {
+ pingtimeout = 1;
+ }
+
// Also make sure that if outstanding key requests for the UDP counterpart of a connection has timed out, we restart it.
if(c->node) {
- if(c->node->status.waitingforkey && c->node->last_req_key + mesh->pingtimeout <= mesh->loop.now.tv_sec) {
+ if(c->node->status.waitingforkey && c->node->last_req_key + pingtimeout < mesh->loop.now.tv_sec) {
send_req_key(mesh, c->node);
}
}
- if(c->last_ping_time + mesh->pingtimeout <= mesh->loop.now.tv_sec) {
+ if(c->status.active && c->last_key_renewal + 3600 < mesh->loop.now.tv_sec) {
+ devtool_sptps_renewal_probe((meshlink_node_t *)c->node);
+
+ if(!sptps_force_kex(&c->sptps)) {
+ logger(mesh, MESHLINK_ERROR, "SPTPS key renewal for connection with %s failed", c->name);
+ terminate_connection(mesh, c, true);
+ continue;
+ } else {
+ c->last_key_renewal = mesh->loop.now.tv_sec;
+ }
+ }
+
+ if(c->last_ping_time + pingtimeout < mesh->loop.now.tv_sec) {
if(c->status.active) {
if(c->status.pinged) {
logger(mesh, MESHLINK_INFO, "%s didn't respond to PING in %ld seconds", c->name, (long)mesh->loop.now.tv_sec - c->last_ping_time);
- } else if(c->last_ping_time + mesh->pinginterval <= mesh->loop.now.tv_sec) {
+ } else if(c->last_ping_time + pinginterval <= mesh->loop.now.tv_sec) {
send_ping(mesh, c);
continue;
} else {
}
}
- timeout_set(&mesh->loop, data, &(struct timeval) {
- mesh->pingtimeout, rand() % 100000
+ timeout_set(&mesh->loop, data, &(struct timespec) {
+ 1, prng(mesh, TIMER_FUDGE)
});
}
if(mesh->contradicting_del_edge > 100 && mesh->contradicting_add_edge > 100) {
logger(mesh, MESHLINK_WARNING, "Possible node with same Name as us! Sleeping %d seconds.", mesh->sleeptime);
- usleep(mesh->sleeptime * 1000000LL);
+ struct timespec ts = {mesh->sleeptime, 0};
+ nanosleep(&ts, NULL);
mesh->sleeptime *= 2;
if(mesh->sleeptime < 0) {
mesh->contradicting_add_edge = 0;
mesh->contradicting_del_edge = 0;
- int timeout = 5;
+ int timeout = default_timeout;
/* Check if we need to make or break connections. */
logger(mesh, MESHLINK_DEBUG, "--- autoconnect begin ---");
- int retry_timeout = min(mesh->nodes->count * 5, 60);
+ int retry_timeout = min(mesh->nodes->count * default_timeout, 60);
logger(mesh, MESHLINK_DEBUG, "* devclass = %d", mesh->devclass);
logger(mesh, MESHLINK_DEBUG, "* nodes = %d", mesh->nodes->count);
// get min_connects and max_connects
- unsigned int min_connects = dev_class_traits[mesh->devclass].min_connects;
- unsigned int max_connects = dev_class_traits[mesh->devclass].max_connects;
+ unsigned int min_connects = mesh->dev_class_traits[mesh->devclass].min_connects;
+ unsigned int max_connects = mesh->dev_class_traits[mesh->devclass].max_connects;
logger(mesh, MESHLINK_DEBUG, "* min_connects = %d", min_connects);
logger(mesh, MESHLINK_DEBUG, "* max_connects = %d", max_connects);
-
// find the best one for initial connect
if(cur_connects < min_connects) {
splay_tree_t *nodes = splay_alloc_tree(node_compare_devclass_asc_lsc_desc, NULL);
for splay_each(node_t, n, mesh->nodes) {
- logger(mesh, MESHLINK_DEBUG, "* n->devclass = %d", n->devclass);
+ logger(mesh, MESHLINK_DEBUG, "* %s->devclass = %d", n->name, n->devclass);
- if(n != mesh->self && n->devclass <= mesh->devclass && !n->connection && !n->status.blacklisted && (n->last_connect_try == 0 || (time(NULL) - n->last_connect_try) > retry_timeout)) {
+ if(n != mesh->self && n->devclass <= mesh->devclass && !n->connection && !n->status.blacklisted && (n->last_connect_try == 0 || (mesh->loop.now.tv_sec - n->last_connect_try) > retry_timeout)) {
splay_insert(nodes, n);
}
}
if(nodes->head) {
- logger(mesh, MESHLINK_DEBUG, "* found best one for initial connect");
-
//timeout = 0;
connect_to = (node_t *)nodes->head->data;
+
+ logger(mesh, MESHLINK_DEBUG, "* found best one for initial connect: %s", connect_to->name);
} else {
logger(mesh, MESHLINK_DEBUG, "* could not find node for initial connect");
}
- splay_free_tree(nodes);
+ splay_delete_tree(nodes);
}
if(!connect_to && min_connects <= cur_connects && cur_connects < max_connects) {
unsigned int connects = 0;
- for(unsigned int devclass = 0; devclass <= mesh->devclass; ++devclass) {
+ for(dev_class_t devclass = 0; devclass <= mesh->devclass; ++devclass) {
for list_each(connection_t, c, mesh->connections) {
if(c->status.active && c->node && c->node->devclass == devclass) {
connects += 1;
splay_tree_t *nodes = splay_alloc_tree(node_compare_lsc_desc, NULL);
for splay_each(node_t, n, mesh->nodes) {
- if(n != mesh->self && n->devclass == devclass && !n->connection && !n->status.blacklisted && (n->last_connect_try == 0 || (time(NULL) - n->last_connect_try) > retry_timeout)) {
+ if(n != mesh->self && n->devclass == devclass && !n->connection && !n->status.blacklisted && (n->last_connect_try == 0 || (mesh->loop.now.tv_sec - n->last_connect_try) > retry_timeout)) {
splay_insert(nodes, n);
}
}
logger(mesh, MESHLINK_DEBUG, "* found better node");
connect_to = (node_t *)nodes->head->data;
- splay_free_tree(nodes);
+ splay_delete_tree(nodes);
break;
}
- splay_free_tree(nodes);
+ splay_delete_tree(nodes);
} else {
break;
}
splay_tree_t *nodes = splay_alloc_tree(node_compare_devclass_asc_lsc_desc, NULL);
for splay_each(node_t, n, mesh->nodes) {
- if(n != mesh->self && n->devclass <= mesh->devclass && !n->status.reachable && !n->status.blacklisted && (n->last_connect_try == 0 || (time(NULL) - n->last_connect_try) > retry_timeout)) {
+ if(n != mesh->self && n->devclass <= mesh->devclass && !n->status.reachable && !n->status.blacklisted && (n->last_connect_try == 0 || (mesh->loop.now.tv_sec - n->last_connect_try) > retry_timeout)) {
splay_insert(nodes, n);
}
}
logger(mesh, MESHLINK_DEBUG, "* could not find nodes for partition healing");
}
- splay_free_tree(nodes);
+ splay_delete_tree(nodes);
}
// perform connect
if(connect_to && !connect_to->connection) {
- connect_to->last_connect_try = time(NULL);
+ connect_to->last_connect_try = mesh->loop.now.tv_sec;
logger(mesh, MESHLINK_DEBUG, "Autoconnect trying to connect to %s", connect_to->name);
/* check if there is already a connection attempt to this node */
- bool found = false;
+ bool skip = false;
for list_each(outgoing_t, outgoing, mesh->outgoings) {
- if(!strcmp(outgoing->name, connect_to->name)) {
- found = true;
+ if(outgoing->node == connect_to) {
+ logger(mesh, MESHLINK_DEBUG, "* skip autoconnect since it is an outgoing connection already");
+ skip = true;
break;
}
}
- if(!found) {
+ if(!connect_to->status.reachable && !node_read_public_key(mesh, connect_to)) {
+ logger(mesh, MESHLINK_DEBUG, "* skip autoconnect since we don't know this node's public key");
+ skip = true;
+ }
+
+ if(!skip) {
logger(mesh, MESHLINK_DEBUG, "Autoconnecting to %s", connect_to->name);
outgoing_t *outgoing = xzalloc(sizeof(outgoing_t));
- outgoing->mesh = mesh;
- outgoing->name = xstrdup(connect_to->name);
+ outgoing->node = connect_to;
list_insert_tail(mesh->outgoings, outgoing);
setup_outgoing_connection(mesh, outgoing);
- } else {
- logger(mesh, MESHLINK_DEBUG, "* skip autoconnect since it is an outgoing connection already");
}
}
if(min_connects < cur_connects /*&& cur_connects <= max_connects*/) {
unsigned int connects = 0;
- for(unsigned int devclass = 0; devclass <= mesh->devclass; ++devclass) {
+ for(dev_class_t devclass = 0; devclass <= mesh->devclass; ++devclass) {
for list_each(connection_t, c, mesh->connections) {
if(c->status.active && c->node && c->node->devclass == devclass) {
connects += 1;
disconnect_from = (node_t *)nodes->head->data;
}
- splay_free_tree(nodes);
+ splay_delete_tree(nodes);
break;
}
}
logger(mesh, MESHLINK_DEBUG, "* no node we want to disconnect, even though we have too many connections");
}
- splay_free_tree(nodes);
+ splay_delete_tree(nodes);
}
terminate_connection(mesh, disconnect_from->connection, disconnect_from->connection->status.active);
}
+ // reduce timeout if we don't have enough connections + outgoings
+ if(cur_connects + mesh->outgoings->count < 3) {
+ timeout = 1;
+ }
// done!
logger(mesh, MESHLINK_DEBUG, "--- autoconnect end ---");
}
- timeout_set(&mesh->loop, data, &(struct timeval) {
- timeout, rand() % 100000
+ for splay_each(node_t, n, mesh->nodes) {
+ if(n->status.dirty) {
+ if(!node_write_config(mesh, n)) {
+ logger(mesh, MESHLINK_DEBUG, "Could not update %s", n->name);
+ }
+
+ n->status.dirty = false;
+ }
+
+ if(n->status.validkey && n->last_req_key + 3600 < mesh->loop.now.tv_sec) {
+ logger(mesh, MESHLINK_DEBUG, "SPTPS key renewal for node %s", n->name);
+ devtool_sptps_renewal_probe((meshlink_node_t *)n);
+
+ if(!sptps_force_kex(&n->sptps)) {
+ logger(mesh, MESHLINK_ERROR, "SPTPS key renewal for node %s failed", n->name);
+ n->status.validkey = false;
+ sptps_stop(&n->sptps);
+ n->status.waitingforkey = false;
+ n->last_req_key = -3600;
+ } else {
+ n->last_req_key = mesh->loop.now.tv_sec;
+ }
+ }
+ }
+
+ timeout_set(&mesh->loop, data, &(struct timespec) {
+ timeout, prng(mesh, TIMER_FUDGE)
});
}
for list_each(outgoing_t, outgoing, mesh->outgoings) {
outgoing->timeout = 0;
- if(outgoing->ev.cb)
- timeout_set(&mesh->loop, &outgoing->ev, &(struct timeval) {
- 0, 0
- });
+ if(outgoing->ev.cb) {
+ timeout_set(&mesh->loop, &outgoing->ev, &(struct timespec) {
+ 0, 0
+ });
+ }
}
- /* Check for outgoing connections that are in progress, and reset their ping timers */
+ /* For active connections, check if their addresses are still valid.
+ * If yes, reset their ping timers, otherwise terminate them. */
for list_each(connection_t, c, mesh->connections) {
- if(c->outgoing && !c->node) {
- c->last_ping_time = 0;
+ if(!c->status.active) {
+ continue;
+ }
+
+ if(!c->status.pinged) {
+ c->last_ping_time = -3600;
+ }
+
+ sockaddr_t sa;
+ socklen_t salen = sizeof(sa);
+
+ if(getsockname(c->socket, &sa.sa, &salen)) {
+ continue;
}
+
+ switch(sa.sa.sa_family) {
+ case AF_INET:
+ sa.in.sin_port = 0;
+ break;
+
+ case AF_INET6:
+ sa.in6.sin6_port = 0;
+ break;
+
+ default:
+ continue;
+ }
+
+ int sock = socket(sa.sa.sa_family, SOCK_STREAM, IPPROTO_TCP);
+
+ if(sock != -1) {
+ continue;
+ }
+
+ if(bind(sock, &sa.sa, salen) && errno == EADDRNOTAVAIL) {
+ logger(mesh, MESHLINK_DEBUG, "Local address for connection to %s no longer valid, terminating", c->name);
+ terminate_connection(mesh, c, c->status.active);
+ }
+
+ closesocket(sock);
}
/* Kick the ping timeout handler */
- timeout_set(&mesh->loop, &mesh->pingtimer, &(struct timeval) {
+ timeout_set(&mesh->loop, &mesh->pingtimer, &(struct timespec) {
0, 0
});
}
/*
this is where it all happens...
*/
-int main_loop(meshlink_handle_t *mesh) {
- timeout_add(&mesh->loop, &mesh->pingtimer, timeout_handler, &mesh->pingtimer, &(struct timeval) {
- mesh->pingtimeout, rand() % 100000
+void main_loop(meshlink_handle_t *mesh) {
+ timeout_add(&mesh->loop, &mesh->pingtimer, timeout_handler, &mesh->pingtimer, &(struct timespec) {
+ 1, prng(mesh, TIMER_FUDGE)
});
- timeout_add(&mesh->loop, &mesh->periodictimer, periodic_handler, &mesh->periodictimer, &(struct timeval) {
+ timeout_add(&mesh->loop, &mesh->periodictimer, periodic_handler, &mesh->periodictimer, &(struct timespec) {
0, 0
});
//Add signal handler
mesh->datafromapp.signum = 0;
- signal_add(&(mesh->loop), &(mesh->datafromapp), (signal_cb_t)meshlink_send_from_queue, mesh, mesh->datafromapp.signum);
+ signal_add(&mesh->loop, &mesh->datafromapp, meshlink_send_from_queue, mesh, mesh->datafromapp.signum);
- if(!event_loop_run(&(mesh->loop), &(mesh->mesh_mutex))) {
+ if(!event_loop_run(&mesh->loop, &mesh->mutex)) {
logger(mesh, MESHLINK_ERROR, "Error while waiting for input: %s", strerror(errno));
- return 1;
+ call_error_cb(mesh, MESHLINK_ENETWORK);
}
+ signal_del(&mesh->loop, &mesh->datafromapp);
timeout_del(&mesh->loop, &mesh->periodictimer);
timeout_del(&mesh->loop, &mesh->pingtimer);
-
- return 0;
}