#include "system.h"
#include "event.h"
+#include "hash.h"
+#include "logger.h"
#include "meshlink.h"
#include "sockaddr.h"
+#include "sptps.h"
+
+#include <pthread.h>
+
+#define MAXSOCKETS 8 /* Probably overkill... */
+
+typedef struct listen_socket_t {
+ struct io_t tcp;
+ struct io_t udp;
+ sockaddr_t sa;
+ bool bindto;
+} listen_socket_t;
typedef enum proxytype_t {
PROXY_NONE = 0,
meshlink_log_level_t log_level;
pthread_t thread;
- struct list_t *sockets;
+ event_loop_t loop;
+ listen_socket_t listen_socket[MAXSOCKETS];
+ int listen_sockets;
struct node_t *self;
struct list_t *connections;
struct list_t *outgoings;
+ struct list_t *outpacketqueue;
+
int contradicting_add_edge;
int contradicting_del_edge;
int sleeptime;
bool localdiscovery;
sockaddr_t localdiscovery_address;
+
+ hash_t *node_udp_cache;
+ struct connection_t *everyone;
+ struct ecdsa *invitation_key;
+
+ debug_t debug_level;
+ int pinginterval; /* seconds between pings */
+ int pingtimeout; /* seconds to wait for response */
+ int maxtimeout;
+
+ int sock;
+ sptps_t sptps;
+ char cookie[18], hash[18];
+ char *data;
+ size_t thedatalen;
+ bool success;
+ char line[4096];
+ char buffer[4096];
+ size_t blen;
};
/// A handle for a MeshLink node.
void *priv;
};
-// This is a *temporary* global variable which will keep the compiler happy
-// while refactoring the code to get rid of global variables.
-// TODO: remove this when no other global variables remain.
-
-extern meshlink_handle_t *mesh;
+/// Header for data packets routed between nodes
+typedef struct meshlink_packethdr {
+ uint8_t destination[16];
+ uint8_t source[16];
+} __attribute__ ((__packed__)) meshlink_packethdr_t;
#endif // MESHLINK_INTERNAL_H