return (node *)meshlink_get_node(handle, name);
}
+ /// Get a node's reachability status.
+ /** This function returns the current reachability of a given node, and the times of the last state changes.
+ * If a given state change never happened, the time returned will be 0.
+ *
+ * @param node A pointer to a meshlink::node describing the node.
+ * @param last_reachable A pointer to a time_t variable that will be filled in with the last time the node became reachable.
+ * @param last_unreachable A pointer to a time_t variable that will be filled in with the last time the node became unreachable.
+ *
+ * @return This function returns true if the node is currently reachable, false otherwise.
+ */
+ bool get_node_reachability(node *node, time_t *last_reachable = NULL, time_t *last_unreachable = NULL) {
+ return meshlink_get_node_reachability(handle, node, last_reachable, last_unreachable);
+ }
+
/// Get a handle for a specific submesh.
/** This function returns a handle for the submesh with the given name.
*
return meshlink_import(handle, data);
}
+ /// Forget any information about a node.
+ /** This function allows the local node to forget any information it has about a node,
+ * and if possible will remove any data it has stored on disk about the node.
+ *
+ * Any open channels to this node must be closed before calling this function.
+ *
+ * After this call returns, the node handle is invalid and may no longer be used, regardless
+ * of the return value of this call.
+ *
+ * Note that this function does not prevent MeshLink from actually forgetting about a node,
+ * or re-learning information about a node at a later point in time. It is merely a hint that
+ * the application does not care about this node anymore and that any resources kept could be
+ * cleaned up.
+ *
+ * \memberof meshlink_node
+ * @param node A pointer to a struct meshlink_node describing the node to be forgotten.
+ *
+ * @return This function returns true if all currently known data about the node has been forgotten, false otherwise.
+ */
+ bool forget_node(node *node) {
+ return meshlink_forget_node(handle, node);
+ }
+
/// Blacklist a node from the mesh.
/** This function causes the local node to blacklist another node.
* The local node will drop any existing connections to that node,
* and will not send data to it nor accept any data received from it any more.
*
* @param node A pointer to a meshlink::node describing the node to be blacklisted.
+ *
+ * @return This function returns true if the node has been whitelisted, false otherwise.
*/
- void blacklist(node *node) {
+ bool blacklist(node *node) {
return meshlink_blacklist(handle, node);
}
+ /// Blacklist a node from the mesh by name.
+ /** This function causes the local node to blacklist another node by name.
+ * The local node will drop any existing connections to that node,
+ * and will not send data to it nor accept any data received from it any more.
+ *
+ * If no node by the given name is known, it is created.
+ *
+ * @param name The name of the node to blacklist.
+ *
+ * @return This function returns true if the node has been blacklisted, false otherwise.
+ */
+ bool blacklist_by_name(const char *name) {
+ return meshlink_blacklist_by_name(handle, name);
+ }
+
+ /// Whitelist a node on the mesh.
+ /** This function causes the local node to whitelist another node.
+ * The local node will allow connections to and from that node,
+ * and will send data to it and accept any data received from it.
+ *
+ * @param node A pointer to a meshlink::node describing the node to be whitelisted.
+ *
+ * @return This function returns true if the node has been whitelisted, false otherwise.
+ */
+ bool whitelist(node *node) {
+ return meshlink_whitelist(handle, node);
+ }
+
+ /// Whitelist a node on the mesh by name.
+ /** This function causes the local node to whitelist a node by name.
+ * The local node will allow connections to and from that node,
+ * and will send data to it and accept any data received from it.
+ *
+ * If no node by the given name is known, it is created.
+ * This is useful if new nodes are blacklisted by default.
+ *
+ * \memberof meshlink_node
+ * @param node A pointer to a struct meshlink_node describing the node to be whitelisted.
+ *
+ * @return This function returns true if the node has been whitelisted, false otherwise.
+ */
+ bool whitelist_by_name(const char *name) {
+ return meshlink_whitelist_by_name(handle, name);
+ }
+
/// Set the poll callback.
/** This functions sets the callback that is called whenever data can be sent to another node.
* The callback is run in MeshLink's own thread.
* @param pingtimeout The required time within which a peer should respond, in seconds. The default is 5.
* The timeout must be smaller than the interval.
*/
- void set_dev_class_timeouts(dev_class_t devclass, int pinginterval, int pingtimeout);
+ void set_dev_class_timeouts(dev_class_t devclass, int pinginterval, int pingtimeout) {
+ meshlink_set_dev_class_timeouts(handle, devclass, pinginterval, pingtimeout);
+ }
+
+ /// Set device class fast retry period
+ /** This sets the fast retry period for a given device class.
+ * During this period after the last time the mesh becomes unreachable, connections are tried once a second.
+ *
+ * @param devclass The device class to update
+ * @param fast_retry_period The period during which fast connection retries are done. The default is 0.
+ */
+ void set_dev_class_fast_retry_period(dev_class_t devclass, int fast_retry_period) {
+ meshlink_set_dev_class_fast_retry_period(handle, devclass, fast_retry_period);
+ }
private:
// non-copyable: