-extern void splay_insert_top(splay_tree_t *, splay_node_t *);
-extern void splay_insert_before(splay_tree_t *, splay_node_t *, splay_node_t *);
-extern void splay_insert_after(splay_tree_t *, splay_node_t *, splay_node_t *);
-
-extern splay_node_t *splay_unlink(splay_tree_t *, void *);
-extern void splay_unlink_node(splay_tree_t *tree, splay_node_t *);
-extern void splay_delete(splay_tree_t *, void *);
-extern void splay_delete_node(splay_tree_t *, splay_node_t *);
-
-/* Fast tree cleanup */
-
-extern void splay_delete_tree(splay_tree_t *);
+splay_node_t *splay_unlink(splay_tree_t *, void *);
+void splay_unlink_node(splay_tree_t *tree, splay_node_t *);
+void splay_delete(splay_tree_t *, void *);
+void splay_delete_node(splay_tree_t *, splay_node_t *);