timeout_del(&mesh->loop, &n->mtutimeout);
for splay_each(edge_t, e, n->edge_tree)
edge_del(mesh, e);
splay_delete(mesh->nodes, n);
timeout_del(&mesh->loop, &n->mtutimeout);
for splay_each(edge_t, e, n->edge_tree)
edge_del(mesh, e);
splay_delete(mesh->nodes, n);