- load_all_subnets();
-
- for(node = subnet_tree->head; node; node = next) {
- next = node->next;
- subnet = node->data;
- if(subnet->expires == 1) {
- send_del_subnet(everyone, subnet);
- if(subnet->owner->status.reachable)
- subnet_update(subnet->owner, subnet, false);
- subnet_del(subnet->owner, subnet);
- } else if(subnet->expires == -1) {
- subnet->expires = 0;
+ logger(mesh, MESHLINK_DEBUG, "* cur_connects = %d", cur_connects);
+ logger(mesh, MESHLINK_DEBUG, "* outgoings = %d", mesh->outgoings->count);
+
+ // get min_connects and max_connects
+
+ assert(mesh->devclass >= 0 && mesh->devclass <= _DEV_CLASS_MAX);
+
+ unsigned int min_connects = dev_class_traits[mesh->devclass].min_connects;
+ unsigned int max_connects = dev_class_traits[mesh->devclass].max_connects;
+
+ logger(mesh, MESHLINK_DEBUG, "* min_connects = %d", min_connects);
+ logger(mesh, MESHLINK_DEBUG, "* max_connects = %d", max_connects);
+
+
+ // find the best one for initial connect
+
+ if(cur_connects < min_connects) {
+ splay_tree_t *nodes = splay_alloc_tree(node_compare_devclass_asc_lsc_desc, NULL);
+
+ for splay_each(node_t, n, mesh->nodes) {
+ logger(mesh, MESHLINK_DEBUG, "* n->devclass = %d", n->devclass);
+
+ if(n != mesh->self && n->devclass <= mesh->devclass && !n->connection && (n->last_connect_try == 0 || (time(NULL) - n->last_connect_try) > retry_timeout)) {
+ splay_insert(nodes, n);
+ }
+ }
+
+ if(nodes->head) {
+ logger(mesh, MESHLINK_DEBUG, "* found best one for initial connect");
+
+ //timeout = 0;
+ connect_to = (node_t *)nodes->head->data;