+
+
+ // perform connect
+
+ if(connect_to && !connect_to->connection) {
+ connect_to->last_connect_try = time(NULL);
+
+ /* check if there is already a connection attempt to this node */
+ bool found = false;
+ for list_each(outgoing_t, outgoing, mesh->outgoings) {
+ if(!strcmp(outgoing->name, connect_to->name)) {
+ found = true;
+ break;
+ }
+ }
+
+ if(!found) {
+ logger(mesh, MESHLINK_DEBUG, "Autoconnecting to %s", connect_to->name);
+ outgoing_t *outgoing = xzalloc(sizeof(outgoing_t));
+ outgoing->mesh = mesh;
+ outgoing->name = xstrdup(connect_to->name);
+ list_insert_tail(mesh->outgoings, outgoing);
+ setup_outgoing_connection(mesh, outgoing);
+ } else
+ logger(mesh, MESHLINK_DEBUG, "* skip autoconnect since it is an outgoing connection already");
+ }
+
+
+ // disconnect suboptimal outgoing connections
+
+ if(min_connects < cur_connects /*&& cur_connects <= max_connects*/) {
+ unsigned int connects = 0;
+
+ for(int devclass = 0; devclass <= mesh->devclass; ++devclass) {
+ for list_each(connection_t, c, mesh->connections) {
+ if(c->status.active && c->node && c->node->devclass == devclass)
+ connects += 1;
+ }
+
+ if(min_connects < connects) {
+ splay_tree_t *nodes = splay_alloc_tree(node_compare_devclass_desc, NULL);
+
+ for list_each(connection_t, c, mesh->connections) {
+ if(c->outgoing && c->node && c->node->devclass >= devclass)
+ splay_insert(nodes, c->node);
+ }
+
+ if(nodes->head) {
+ logger(mesh, MESHLINK_DEBUG, "* disconnect suboptimal outgoing connection");
+ disconnect_from = (node_t *)nodes->head->data;
+ }
+
+ splay_free_tree(nodes);
+ break;
+ }
+ }
+
+ if(!disconnect_from)
+ logger(mesh, MESHLINK_DEBUG, "* no suboptimal outgoing connections");
+ }
+
+
+ // disconnect connections (too many connections)
+
+ if(!disconnect_from && max_connects < cur_connects) {
+ splay_tree_t *nodes = splay_alloc_tree(node_compare_devclass_desc, NULL);
+
+ for list_each(connection_t, c, mesh->connections) {
+ if(c->status.active && c->node)
+ splay_insert(nodes, c->node);
+ }
+
+ if(nodes->head) {
+ logger(mesh, MESHLINK_DEBUG, "* disconnect connection (too many connections)");
+
+ //timeout = 0;
+ disconnect_from = (node_t *)nodes->head->data;
+ } else
+ logger(mesh, MESHLINK_DEBUG, "* no node we want to disconnect, even though we have too many connections");
+
+ splay_free_tree(nodes);
+ }
+
+
+ // perform disconnect
+
+ if(disconnect_from && disconnect_from->connection) {
+ logger(mesh, MESHLINK_DEBUG, "Autodisconnecting from %s", disconnect_from->connection->name);
+ list_delete(mesh->outgoings, disconnect_from->connection->outgoing);
+ disconnect_from->connection->outgoing = NULL;
+ terminate_connection(mesh, disconnect_from->connection, disconnect_from->connection->status.active);
+ }
+
+
+ // done!
+
+ logger(mesh, MESHLINK_DEBUG, "--- autoconnect end ---");