- timeout_add(&mesh->loop, &mesh->pingtimer, timeout_handler, &mesh->pingtimer, &(struct timeval){mesh->pingtimeout, rand() % 100000});
- timeout_add(&mesh->loop, &mesh->periodictimer, periodic_handler, &mesh->periodictimer, &(struct timeval){0, 0});
+ timeout_add(&mesh->loop, &mesh->pingtimer, timeout_handler, &mesh->pingtimer, &(struct timeval) {
+ mesh->pingtimeout, rand() % 100000
+ });
+ timeout_add(&mesh->loop, &mesh->periodictimer, periodic_handler, &mesh->periodictimer, &(struct timeval) {
+ 0, 0
+ });