-void sssp_bfs(void)
-{
- avl_node_t *node, *from, *next, *to;
- edge_t *e;
- node_t *n, *check;
- int nodes = 0;
- int visited = 0;
- avl_tree_t *todo_tree;
-
- syslog(LOG_DEBUG, _("Running BFS algorithm:"));
-
- todo_tree = avl_alloc_tree(NULL, NULL);
-
- /* Clear visited status on nodes */
-
- for(node = node_tree->head; node; node = node->next)
- {
- n = (node_t *)node->data;
- n->status.visited = 0;
- nodes++;
- }
-
- /* Begin with myself */
-
- myself->status.visited = 1;
- myself->nexthop = myself;
- myself->via = myself;
- node = avl_alloc_node();
- node->data = myself;
- avl_insert_top(todo_tree, node);
- visited++;
-
- /* Loop while todo_tree is filled */
-
- while(todo_tree->head)
- {
- for(from = todo_tree->head; from; from = next)
- {
- next = from->next;
- n = (node_t *)from->data;
-
- for(to = n->edge_tree->head; to; to = to->next)
- {
- e = (edge_t *)to->data;
-
- if(e->from == n)
- check = e->to;
- else
- check = e->from;
-
- if(!check->status.visited)
- {
- check->status.visited = 1;
- check->nexthop = (n->nexthop == myself) ? n : n->nexthop;
- check->via = check; /* FIXME: only if !(e->options & INDIRECT), otherwise use n->via */
- node = avl_alloc_node();
- node->data = check;
- avl_insert_before(todo_tree, from, node);
- visited++;
- syslog(LOG_DEBUG, _("Node %s nexthop %s via %s"), check->name, check->nexthop->name, check->via->name);
- }
- }
-
- avl_delete_node(todo_tree, from);
- }
- }
-
- syslog(LOG_DEBUG, _("Done."));
-
- avl_free_tree(todo_tree);
-
- if(visited != nodes)
- {
- syslog(LOG_ERR, _("Implementation of BFS algorithm is screwed: %d nodes, visited %d"), nodes, visited);
- }
+static void sssp_bfs(meshlink_handle_t *mesh) {
+ list_t *todo_list = list_alloc(NULL);
+
+ /* Clear visited status on nodes */
+
+ for splay_each(node_t, n, mesh->nodes) {
+ n->status.visited = false;
+ n->distance = -1;
+ }
+
+ /* Begin with mesh->self */
+
+ mesh->self->status.visited = true;
+ mesh->self->nexthop = mesh->self;
+ mesh->self->prevedge = NULL;
+ mesh->self->distance = 0;
+ list_insert_head(todo_list, mesh->self);
+
+ /* Loop while todo_list is filled */
+
+ for list_each(node_t, n, todo_list) { /* "n" is the node from which we start */
+ logger(mesh, MESHLINK_DEBUG, " Examining edges from %s", n->name);
+
+ if(n->distance < 0) {
+ abort();
+ }
+
+ for splay_each(edge_t, e, n->edge_tree) { /* "e" is the edge connected to "from" */
+ if(!e->reverse) {
+ continue;
+ }
+
+ /* Situation:
+
+ /
+ /
+ ----->(n)---e-->(e->to)
+ \
+ \
+
+ Where e is an edge, (n) and (e->to) are nodes.
+ n->address is set to the e->address of the edge left of n to n.
+ We are currently examining the edge e right of n from n:
+
+ - If edge e provides for better reachability of e->to, update
+ e->to and (re)add it to the todo_list to (re)examine the reachability
+ of nodes behind it.
+ */
+
+ if(e->to->status.visited
+ && (e->to->distance != n->distance + 1 || e->weight >= e->to->prevedge->weight)) {
+ continue;
+ }
+
+ e->to->status.visited = true;
+ e->to->nexthop = (n->nexthop == mesh->self) ? e->to : n->nexthop;
+ e->to->prevedge = e;
+ e->to->distance = n->distance + 1;
+
+ if(!e->to->status.reachable || (e->to->address.sa.sa_family == AF_UNSPEC && e->address.sa.sa_family != AF_UNKNOWN)) {
+ update_node_udp(mesh, e->to, &e->address);
+ }
+
+ list_insert_tail(todo_list, e->to);
+ }
+
+ next = node->next; /* Because the list_insert_tail() above could have added something extra for us! */
+ list_delete_node(todo_list, node);
+ }
+
+ list_free(todo_list);
+}
+
+static void check_reachability(meshlink_handle_t *mesh) {
+ /* Check reachability status. */
+
+ for splay_each(node_t, n, mesh->nodes) {
+ if(n->status.visited != n->status.reachable) {
+ n->status.reachable = !n->status.reachable;
+ n->last_state_change = mesh->loop.now.tv_sec;
+
+ if(n->status.reachable) {
+ logger(mesh, MESHLINK_DEBUG, "Node %s became reachable", n->name);
+ } else {
+ logger(mesh, MESHLINK_DEBUG, "Node %s became unreachable", n->name);
+ }
+
+ /* TODO: only clear status.validkey if node is unreachable? */
+
+ n->status.validkey = false;
+ sptps_stop(&n->sptps);
+ n->status.waitingforkey = false;
+ n->last_req_key = 0;
+
+ n->status.udp_confirmed = false;
+ n->maxmtu = MTU;
+ n->minmtu = 0;
+ n->mtuprobes = 0;
+
+ timeout_del(&mesh->loop, &n->mtutimeout);
+
+ if(!n->status.blacklisted) {
+ update_node_status(mesh, n);
+ }
+
+ if(!n->status.reachable) {
+ update_node_udp(mesh, n, NULL);
+ n->status.broadcast = false;
+ } else if(n->connection) {
+ if(n->connection->status.initiator) {
+ send_req_key(mesh, n);
+ }
+ }
+
+ if(n->utcp) {
+ utcp_offline(n->utcp, !n->status.reachable);
+ }
+ }
+ }
+}
+
+void graph(meshlink_handle_t *mesh) {
+ sssp_bfs(mesh);
+ check_reachability(mesh);
+ mst_kruskal(mesh);