#include <iostream>
#include <unistd.h>
#include <cerrno>
+#include <cassert>
+#include <dirent.h>
#include "meshlink++.h"
using namespace std;
-int main(int argc, char *argv[]) {
+int main() {
+ assert(meshlink::destroy("basicpp_conf"));
+
// Open a new meshlink instance.
- meshlink::mesh mesh;
- mesh.open("basicpp_conf", "foo", "basicpp", DEV_CLASS_BACKBONE);
+ {
+ meshlink::mesh mesh("basicpp_conf", "foo", "basicpp", DEV_CLASS_BACKBONE);
+ assert(mesh.isOpen());
- // Check that our own node exists.
+ // Check that our own node exists.
- meshlink::node *self = mesh.get_self();
- if(!self) {
- cerr << "Foo does not know about itself\n";
- return 1;
- }
- if(strcmp(self->name, "foo")) {
- cerr << "Foo thinks its name is " << self->name << "\n";
- return 1;
- }
+ meshlink::node *self = mesh.get_self();
+ assert(self);
+ assert(!strcmp(self->name, "foo"));
- // Start and stop the mesh.
+ // Disable local discovery.
- if(!mesh.start()) {
- cerr << "Foo could not start\n";
- return 1;
- }
- mesh.stop();
+ mesh.enable_discovery(false);
- // Make sure we can start and stop the mesh again.
+ // Start and stop the mesh.
- if(!mesh.start()) {
- cerr << "Foo could not start twice\n";
- return 1;
- }
- mesh.stop();
+ assert(mesh.start());
+ mesh.stop();
- // Close the mesh and open it again, now with a different name parameter.
+ // Make sure we can start and stop the mesh again.
- mesh.close();
+ assert(mesh.start());
+ mesh.stop();
- // Check that the name is ignored now, and that we still are "foo".
+ // Close the mesh and open it again, now with a different name parameter.
- mesh.open("basicpp_conf", "bar", "basicpp", DEV_CLASS_BACKBONE);
+ mesh.close();
+ assert(!mesh.open("basicpp_conf", "bar", "basicpp", DEV_CLASS_BACKBONE));
- if(mesh.get_node("bar")) {
- cerr << "Foo knows about bar, it shouldn't\n";
- return 1;
- }
+ // Open it without giving a name.
- self = mesh.get_self();
- if(!self) {
- cerr << "Foo doesn't know about itself the second time\n";
- return 1;
- }
- if(strcmp(self->name, "foo")) {
- cerr << "Foo thinks its name is " << self->name << " the second time\n";
- return 1;
- }
+ assert(mesh.open("basicpp_conf", nullptr, "basicpp", DEV_CLASS_BACKBONE));
- // Start and stop the mesh.
+ // Check that the name is ignored now, and that we still are "foo".
- if(!mesh.start()) {
- cerr << "Foo could not start a third time\n";
- return 1;
- }
+ self = mesh.get_self();
+ assert(self);
+ assert(!strcmp(self->name, "foo"));
- mesh.stop();
+ // Start and stop the mesh.
- if(!meshlink::destroy("basicpp_conf")) {
- cerr << "Could not destroy configuration\n";
- return 1;
+ mesh.enable_discovery(false);
+
+ assert(mesh.start());
+ mesh.stop();
}
- if(!access("basic.conf", F_OK) || errno != ENOENT) {
- cerr << "Configuration not fully destroyed\n";
- return 1;
+ // Destroy the mesh.
+
+ assert(meshlink::destroy("basicpp_conf"));
+
+ DIR *dir = opendir("basicpp_conf");
+ assert(dir);
+ struct dirent *ent;
+ while((ent = readdir(dir))) {
+ assert(!strcmp(ent->d_name, ".") || !strcmp(ent->d_name, ".."));
}
+ closedir(dir);
return 0;
}